Face the legendary primal Odin in this challenging 8-player trial. A high-mobility fight with a strict DPS check.
Odin
The Dark Divinity. This fight requires constant movement and has a hard enrage mechanic.
Core Mechanics
| Mechanic | Type | Description |
|---|
| Shin-Zantetsuken | Enrage | Triggers at 15% HP or ~7 minutes - must kill Odin within 30s |
| Gungnir | Adds | 3 players receive AoE circles that spawn spears - kill spears immediately |
| Bleed Debuff | - | Active while Gungnir spears exist - incurable, damages all players |
Raidwide Attacks
| Mechanic | Type | Description |
|---|
| Hall of Sorrow | Raidwide | Unavoidable party-wide damage |
| Einherjar | Raidwide | Party-wide damage + 30s bleed debuff (dispellable) |
Avoidable Attacks
| Mechanic | Type | Description |
|---|
| Hall of Stone | Gaze | Ground AoEs that petrify for 8s - avoid them |
| Valknut | AoE | Point-blank AoE around Odin - move away |
| Gagnrath | AoE | Line AoEs from arena edges in two patterns - dodge accordingly |
Debuffs
| Mechanic | Type | Description |
|---|
| Hall of Lead | AoE | Targets 3 random players with damage + slow - dispellable |
Tips:
- This is a highly mobile fight - keep moving
- Kill Gungnir spears immediately to stop the incurable bleed
- Dispel Hall of Lead slow debuffs when possible
- Use Party Finder - this trial only appears in Mentor Roulette
- Meet the DPS check or Shin-Zantetsuken will wipe the party
- Hall of Stone appears more frequently in later phases