Thornmarch (Hard)

A Realm Reborn Trial Lv50 iLvl 54 Hard

Face Good King Moggle Mog XII and his royal guard in this whimsical but challenging 8-player trial.

King Moggle Mog XII

Phase 1: Mogglesguard Waves

The battle begins with waves of Moogle guards that must be defeated.

Wave 1

MechanicTypeDescription
Whiskerwall Kupdi KoopAddsPaladin moogle - casts Spinning Mogshield (circle AoE, vulnerability)

Wave 2

MechanicTypeDescription
Ruffletuft Kupta KapaAddsWarrior moogle - 1000-koponze Swipe (cone AoE, vulnerability)
Wooly Wart Kupu KogiAddsArcher moogle - Mograin of Death targets random players

Wave 3

MechanicTypeDescription
Puksi PikoAddsBard moogle - Moggleday Night Fever (cone, forces dancing)
Furryfoot Kupli KippAddsWhite Mage moogle - Pom Holy damages all; kill first

Notes: Kill the White Mage first to prevent healing the Bard.

Wave 4

MechanicTypeDescription
Pukna PakoAddsRogue moogle - Moogle Thrust targets tank
Pukla PukiAddsBlack Mage moogle - Pom Meteor places 4 circles; one player each

Phase 2: The King

MechanicTypeDescription
Memento MoogleRaidwideParty-wide damage
Good King’s DecreeAddsRevives some defeated moogles (untargetable)
Pom Stone IIIAoECenter circle + outer donut AoE

Tips:

  • Focus all attacks on the King - revived moogles are untargetable
  • Continue avoiding moogle abilities from Phase 1
  • Spread for Mograin of Death
  • Stack one player per meteor circle during Pom Meteor