Thok ast Thok (Extreme)
Extreme version of the Ravana fight with tightened DPS checks, enhanced mechanics, and stricter parry timing. Use Party Finder for this content.
Ravana
The Lord of the Hive returns with deadlier versions of his signature mechanics and a more punishing Bloodlust phase.
Phase 1 - Opening (100% - 60% Bloodlust)
| Mechanic | Type | Description |
|---|---|---|
| Seeing Wing | Mechanic | Parries attacks from sides - attack from front/back or take reflected damage |
| Seeing Tail | Mechanic | Parries attacks from front/back - attack from sides or take reflected damage |
| Blinding Blade | Tankbuster | Heavy physical damage with Bleed - tank swap or heavy cooldowns |
| Atma-Linga | AoE | Four orbs spawn and explode - dodge the marked areas |
| Prelude to Slaughter | AoE | PBAoE → line AoEs → donut AoE - move out, find gaps, move in |
| Slaughter | AoE | Cross-pattern lines with marked players - spread to corners, avoid overlapping |
Notes:
- Reflected damage from Seeing buffs is significant - always check which buff is active
- Blinding Blade’s Bleed requires immediate tank swap or invulnerability
Phase 2 - First Liberation (Swords)
| Mechanic | Type | Description |
|---|---|---|
| Liberation | Mechanic | Ravana draws swords - signals new attack patterns |
| Swift Liberation | Cleave | Fast frontal cone - stay behind |
| Final Liberation | Raidwide | Room-wide damage - heal through |
Phase 3 - Gana Phase (60% Bloodlust)
| Mechanic | Type | Description |
|---|---|---|
| Moon Gana | Adds | Kill these first - each survivor adds swords to Bloody Fuller |
| Spirit Gana | Adds | Kill after Moon Ganas - also adds swords if alive too long |
| Falling Laughter | Enrage | Cast if adds survive - spawns maximum swords |
| Bloody Fuller | Raidwide | Party lifted and attacked - damage scales with sword count |
Notes:
- This is a strict DPS check - Moon Ganas must die quickly
- 4+ swords during Bloody Fuller is typically fatal
- Save cooldowns for add burst
Phase 4 - Pillars and Warlord (Post-Gana)
| Mechanic | Type | Description |
|---|---|---|
| Pillars of Heaven | Knockback | Knockback from center - position away from fence gaps |
| Surpanakha | Tankbuster | Four-hit combo on second-highest enmity - heavy cooldowns required |
| Warlord Shell | Mechanic | Ravana gains damage shield - must break before next phase |
Notes:
- Off-tank should use invulnerability or heavy mitigation for Surpanakha
- Breaking Warlord Shell is a DPS check
Phase 5 - Second Gana Phase
| Mechanic | Type | Description |
|---|---|---|
| Enhanced Ganas | Adds | More adds spawn with higher HP |
| Chandrahas | AoE | Ravana throws swords creating line AoEs - dodge between swords |
| Bloody Fuller | Raidwide | Second Bloody Fuller - must have killed adds efficiently |
Phase 6 - Final Phase
| Mechanic | Type | Description |
|---|---|---|
| All Previous | - | All mechanics cycle with tighter timing |
| Enrage | Enrage | Soft enrage if fight takes too long |
Tips:
- Pre-assign positions for Slaughter spreads
- Tank swap on every Blinding Blade
- Save Limit Break for Gana phases if DPS is struggling
- Practice Seeing Wing/Tail awareness - reflected damage adds up