Thok ast Thok (Extreme)

Heavensward Trial Lv60 iLvl 175 Extreme

Extreme version of the Ravana fight with tightened DPS checks, enhanced mechanics, and stricter parry timing. Use Party Finder for this content.

Ravana

The Lord of the Hive returns with deadlier versions of his signature mechanics and a more punishing Bloodlust phase.

Phase 1 - Opening (100% - 60% Bloodlust)

MechanicTypeDescription
Seeing WingMechanicParries attacks from sides - attack from front/back or take reflected damage
Seeing TailMechanicParries attacks from front/back - attack from sides or take reflected damage
Blinding BladeTankbusterHeavy physical damage with Bleed - tank swap or heavy cooldowns
Atma-LingaAoEFour orbs spawn and explode - dodge the marked areas
Prelude to SlaughterAoEPBAoE → line AoEs → donut AoE - move out, find gaps, move in
SlaughterAoECross-pattern lines with marked players - spread to corners, avoid overlapping

Notes:

  • Reflected damage from Seeing buffs is significant - always check which buff is active
  • Blinding Blade’s Bleed requires immediate tank swap or invulnerability

Phase 2 - First Liberation (Swords)

MechanicTypeDescription
LiberationMechanicRavana draws swords - signals new attack patterns
Swift LiberationCleaveFast frontal cone - stay behind
Final LiberationRaidwideRoom-wide damage - heal through

Phase 3 - Gana Phase (60% Bloodlust)

MechanicTypeDescription
Moon GanaAddsKill these first - each survivor adds swords to Bloody Fuller
Spirit GanaAddsKill after Moon Ganas - also adds swords if alive too long
Falling LaughterEnrageCast if adds survive - spawns maximum swords
Bloody FullerRaidwideParty lifted and attacked - damage scales with sword count

Notes:

  • This is a strict DPS check - Moon Ganas must die quickly
  • 4+ swords during Bloody Fuller is typically fatal
  • Save cooldowns for add burst

Phase 4 - Pillars and Warlord (Post-Gana)

MechanicTypeDescription
Pillars of HeavenKnockbackKnockback from center - position away from fence gaps
SurpanakhaTankbusterFour-hit combo on second-highest enmity - heavy cooldowns required
Warlord ShellMechanicRavana gains damage shield - must break before next phase

Notes:

  • Off-tank should use invulnerability or heavy mitigation for Surpanakha
  • Breaking Warlord Shell is a DPS check

Phase 5 - Second Gana Phase

MechanicTypeDescription
Enhanced GanasAddsMore adds spawn with higher HP
ChandrahasAoERavana throws swords creating line AoEs - dodge between swords
Bloody FullerRaidwideSecond Bloody Fuller - must have killed adds efficiently

Phase 6 - Final Phase

MechanicTypeDescription
All Previous-All mechanics cycle with tighter timing
EnrageEnrageSoft enrage if fight takes too long

Tips:

  • Pre-assign positions for Slaughter spreads
  • Tank swap on every Blinding Blade
  • Save Limit Break for Gana phases if DPS is struggling
  • Practice Seeing Wing/Tail awareness - reflected damage adds up