The Whorleater (Extreme)

A Realm Reborn Trial Lv50 iLvl 80 Extreme

The Extreme version of the Leviathan trial. An 8-player encounter on a ship platform with complex diving patterns and strict add management.

Leviathan

Core Mechanics

MechanicTypeDescription
Body SlamKnockbackPlatform tilts based on water geyser location - run opposite
Spinning DiveAoEMarked by geyser, Leviathan charges across platform
Tidal WaveEnrageUse Elemental Converter (needs 27-33 power) to survive

Dive Patterns

PatternCoverageNotes
Vertical Dive50% of platformDodge left or right
Horizontal Dive33% of platformDodge to safe third

Note: Water balls fall on random players before each dive, dealing damage and applying Slow.

Elemental Converter

MechanicTypeDescription
Converter Gauge-Must reach 27-33 before Tidal Wave
Gyre SpumeAddsYellow adds that drain gauge and deal AoE when killed

Priority: Kill Gyre Spumes immediately but be aware of their death AoE.

Add Phases

AddPriorityNotes
Wavetooth SahaginHighCasts Dreadstorm (fear puddles) - kill first
Wavespine SahaginMediumCasts Hydroshot - creates damaging water pools

Head & Tail Management

TargetReflectionAttack With
Head (Veil of the Whorl)Reflects rangedMelee attacks only
Tail (Mantle of the Whorl)Reflects magicPhysical attacks only

Tank Split: One tank on head, one on tail.

Other Attacks

MechanicTypeDescription
Grand FallAoEMultiple players targeted, creates pools
Aqua BreathTankbusterTank-targeted AoE
Dread TideTankbusterHeavy damage on tank
WhirlpoolAoEWater drops on random targets
Tidal RoarRaidwideGroup-wide damage

Tips:

  • After Body Slam destroys railings, positioning becomes critical
  • Gyre Spumes are always top priority
  • Kill Wavetooth before Wavespine to prevent fear mechanics
  • Watch geyser positions to predict dive directions
  • Converter gauge of 33 is safer than 27
  • Coordinate physical/magical attacks on head/tail properly