The Striking Tree (Hard)

A Realm Reborn Trial Lv50 iLvl 65 Hard

Face Ramuh, the Lord of Levin, in this 8-player trial that introduces the unique orb collection mechanic.

Ramuh

The Lord of Levin, primal of the Sylph beast tribe. Unlike other primals, Ramuh remains stationary in the center and has no cleave attacks.

Orb Mechanics

MechanicTypeDescription
Lightning Orbs-Appear throughout fight - collect exactly 3 for Electroconductivity buff
Electroconductivity-3-orb buff reduces damage from Shock Strike
Static Condensation-4+ orbs causes healing reduction debuff - avoid overcollecting

Critical: Leave some orbs on the ground - they’re needed for Chaotic Strike saves.

Phase 1

MechanicTypeDescription
ThunderstormAoEAoE circles on random players - some remain stationary and spawn orbs
ThundersparkAoECircular AoE centered on Ramuh - move away when cast begins
Shock StrikeTankbusterTargets main tank - 3 stacks of Electroconductivity mitigates damage
Chaotic StrikeAoETwo random players receive Terror (40s stun) - save them with Thunderstorm

Saving Terrored Players: A player with an active Thunderstorm (circle outline) must stand near the affected player to shock them free.

Phase 2 (60% HP)

MechanicTypeDescription
Grey ArbitersAddsThree adds spawn - must kill before Judgement Bolt
Judgement BoltEnrageWipes party if any adds survive
Rolling ThunderAoETwo players tethered - collect 3 orbs to break the tether

Tips:

  • Tanks should collect 3 orbs and swap after Shock Strike
  • Don’t hoard orbs - leave them for Terror saves and tether breaks
  • Kill all Grey Arbiters before Judgement Bolt completes
  • You can attack Ramuh from any angle - no positional requirements