The Striking Tree (Hard)
Face Ramuh, the Lord of Levin, in this 8-player trial that introduces the unique orb collection mechanic.
Ramuh
The Lord of Levin, primal of the Sylph beast tribe. Unlike other primals, Ramuh remains stationary in the center and has no cleave attacks.
Orb Mechanics
| Mechanic | Type | Description |
|---|---|---|
| Lightning Orbs | - | Appear throughout fight - collect exactly 3 for Electroconductivity buff |
| Electroconductivity | - | 3-orb buff reduces damage from Shock Strike |
| Static Condensation | - | 4+ orbs causes healing reduction debuff - avoid overcollecting |
Critical: Leave some orbs on the ground - they’re needed for Chaotic Strike saves.
Phase 1
| Mechanic | Type | Description |
|---|---|---|
| Thunderstorm | AoE | AoE circles on random players - some remain stationary and spawn orbs |
| Thunderspark | AoE | Circular AoE centered on Ramuh - move away when cast begins |
| Shock Strike | Tankbuster | Targets main tank - 3 stacks of Electroconductivity mitigates damage |
| Chaotic Strike | AoE | Two random players receive Terror (40s stun) - save them with Thunderstorm |
Saving Terrored Players: A player with an active Thunderstorm (circle outline) must stand near the affected player to shock them free.
Phase 2 (60% HP)
| Mechanic | Type | Description |
|---|---|---|
| Grey Arbiters | Adds | Three adds spawn - must kill before Judgement Bolt |
| Judgement Bolt | Enrage | Wipes party if any adds survive |
| Rolling Thunder | AoE | Two players tethered - collect 3 orbs to break the tether |
Tips:
- Tanks should collect 3 orbs and swap after Shock Strike
- Don’t hoard orbs - leave them for Terror saves and tether breaks
- Kill all Grey Arbiters before Judgement Bolt completes
- You can attack Ramuh from any angle - no positional requirements