The Porta Decumana
The climactic trial of A Realm Reborn’s main story, reworked as a 4-player trial in patch 6.1. Face the Ultima Weapon in a solo-duty-style encounter.
The Ultima Weapon
Phase 1: Primal Powers
The Ultima Weapon cycles through abilities absorbed from the three Primals.
Titan’s Power
| Mechanic | Type | Description |
|---|---|---|
| Earthen Fury | Raidwide | Party-wide damage |
| Geocrush | AoE | Proximity-based AoE - move away from the marker |
| Landslide | Cleave | Line AoE attack |
| Weight of the Land | AoE | Multiple circle AoEs to dodge |
| Granite Interment | Adds | Locks players in gaols - break them free |
Garuda’s Power
| Mechanic | Type | Description |
|---|---|---|
| Aerial Blast | Raidwide | Party-wide damage |
| Eye of the Storm | AoE | Donut AoE - stay in the center safe zone |
| Mistral Shriek | AoE | Circle AoE around boss - stay away but inside safe zone |
| Vortex Barrier | - | Boss becomes invulnerable briefly |
Ifrit’s Power
| Mechanic | Type | Description |
|---|---|---|
| Hellfire | Raidwide | Party-wide damage |
| Radiant Plume | AoE | Circle AoEs to dodge |
| Vulcan Burst | Knockback | Knockback from center - move back in or use prevention |
| Radiant Blaze | Raidwide | Arena-wide damage followed by cutscene |
Final Phase
After the cutscene, the Ultima Weapon uses Magitek-powered attacks.
| Mechanic | Type | Description |
|---|---|---|
| Homing Lasers | Tankbuster | High damage on tank |
| Magitek Ray | Cleave | Three line attacks in sequence |
| Homing Ray | Spread | Circle markers on players - spread out |
| Tank Purge | Raidwide | Party-wide damage |
| Aetheric Boom | Knockback | Knockback attack from boss |
Notes:
- This trial was split from The Praetorium dungeon in patch 6.1 and reworked as a 4-player trial
- Contains unskippable story cutscenes
- Focus on dodging mechanics rather than DPS for most of the fight