The Limitless Blue (Extreme)
Extreme version of the Bismarck fight featuring strict DPS checks, elemental debuffs, and tighter coordination requirements. Recommended i170+ weapon and ~10k HP.
Bismarck
The whale primal returns with new elemental mechanics and stricter timing on island integrity management.
Phase 1 - Chitin Carapace
| Mechanic | Type | Description |
|---|---|---|
| Cetacean Rage | Raidwide | Bismarck charges the island - first hit cannot be blocked, subsequent hits require Field |
| Vuk’maii Vundu | Adds | Northern caster add - must be killed quickly |
| Lan’maii Vundu | Adds | Southern add - must be killed quickly |
| Dragonkillers | Mechanic | Fire both to harpoon Bismarck - coordinate timing |
| Chitin Carapace | DPS Check | Board Bismarck and destroy carapace - limited time before falling off |
| Turbulence | Debuff | Stacking debuff while on Bismarck’s back - 3+ stacks is fatal |
| Whaleback DoT | Raidwide | Continuous damage on Bismarck’s back |
Notes:
- Turbulence stacks require jumping off before 3 stacks
- May need multiple boarding cycles to destroy Carapace
- Use the Magitek Field Generator to block charge damage
Phase 2 - Sanuwa Phase
| Mechanic | Type | Description |
|---|---|---|
| So’Sanuwa | Adds | Tank this add where it spawns - faces away from party |
| Ul’Sanuwa | Adds | Tank this add where it spawns - faces away from party |
| Will of the Wind | Debuff | Wind debuff - stay away from So’Sanuwa or take reflected damage |
| Will of the Water | Debuff | Water debuff - stay away from Ul’Sanuwa or take reflected damage |
| Debuff Reapply | Mechanic | Debuffs reapply every 50 seconds - may swap positions |
| Breach Blast | Raidwide | High damage after add phase - scales with add HP |
Notes:
- Critical: Check your debuff and attack the OPPOSITE Sanuwa
- Wind debuffed players attack Ul’Sanuwa (Water)
- Water debuffed players attack So’Sanuwa (Wind)
- Tanks should use heavy cooldowns - both adds hit hard
Phase 3 - Corona
| Mechanic | Type | Description |
|---|---|---|
| Add Waves | Adds | More adds spawn - defeat to ready Dragonkillers |
| Corona | DPS Check | Board Bismarck and attack the Corona |
| Weather Effects | AoE | Tornadoes and weather hazards during phase |
| Island Integrity | Enrage | Island destruction = wipe |
Notes:
- Field Generator is destroyed after Phase 2 - no more blocking charges
- Must kill Bismarck before island integrity reaches 0
Tips:
- Assign players to each Dragonkiller before pull
- Call out debuffs during Sanuwa phase
- Pre-position for add spawns
- Use knockback immunity for weather mechanics when possible
- Healers should pre-shield before Bismarck charges