The Chrysalis
Face the Ascian Nabriales in an interdimensional rift. This 8-player trial features unique orb absorption mechanics and a dramatic second phase.
Nabriales
Phase 1 (100% - 35% HP)
| Mechanic | Type | Description |
|---|---|---|
| Spark | Tankbuster | Single-target magic attack on tank |
| Double/Triple | Tankbuster | Multiplies Spark damage - have instant heals ready |
| End of Days | Cleave | Line AoE applying Suppuration (max HP down, damage up) |
Orb Phase (~80% HP)
| Mechanic | Type | Description |
|---|---|---|
| Dark Orbs | AoE | Red and black orbs move toward Nabriales - absorb to prevent buff |
| Dark IV | Raidwide | Damage scales based on orbs Nabriales absorbed |
| Shadow Sprites | Adds | Spawn during orb phases - cast Dark II cone AoE |
Critical Orb Mechanic:
- Red orbs deal magic damage and apply magic vulnerability
- Black orbs deal physical damage and apply physical vulnerability
- Alternate between red and black - same color consecutively stacks vulnerability dangerously
Phase 2 (~20% HP)
Nabriales creates a portal pulling all players inside. Buff durations multiply by 10x.
| Mechanic | Type | Description |
|---|---|---|
| Comets | AoE | Fall across arena - tanks absorb to prevent party damage |
| Aetherial Tear | DPS Check | Spawns where first comet lands - destroy within ~60s or wipe |
| Quake III | Raidwide | Room-wide AoE damage |
Tips:
- Alternate orb colors to avoid stacking vulnerability
- Save melee Limit Break for the Aetherial Tear in Phase 2
- Tanks should position to absorb comets
- Healers keep tank topped during Double/Triple Spark