The Seat of Sacrifice
The climactic trial of Shadowbringers 5.3, facing Elidibus who has taken the form of the original Warrior of Light. A dramatic multi-phase battle with unique mechanics including an Active Time Maneuver.
Warrior of Light (Elidibus)
Phase 1
| Mechanic | Type | Description |
|---|---|---|
| Terror Unleashed | Raidwide | Reduces all players’ HP to 1 and applies The Walking Dead status. Healers must restore everyone to full HP before the debuff expires or affected players die. |
| Absolute Fire III | AoE | Applies Pyretic status. Stop all movement and disable auto-attack until Pyretic expires. Moving causes damage. |
| Absolute Blizzard III | AoE | Applies Deep Freeze risk. Keep moving constantly to avoid being frozen. |
| Imbued Saber | AoE | Boss imbues weapon with element (fire or ice) that determines behavior during Imbued Coruscance. Fire = stop moving, Ice = keep moving. |
| Imbued Coruscance | AoE | Execute the action based on the Imbued Saber element—stay still for fire, move for ice. |
| Solemn Confiteor | Spread | Circle attack markers under random players. Spread out to avoid overlap. |
| Coruscant Saber | AoE | Either a donut AoE (move in) or circle AoE (move out) from the boss. Watch the animation. |
| The Bitter End | Tankbuster | High-damage tankbuster on highest enmity target. Use heavy mitigation. |
| Sword of Light | AoE | A floating sword creates a triangular danger zone. Stand left or right of its starting position. Watch for Bahamut appearing on one side—triggers a line attack across half the arena. |
Notes: The elemental mechanics (fire = stop, ice = move) are crucial. Always watch the buff bar for Pyretic.
Active Time Maneuver
| Mechanic | Type | Description |
|---|---|---|
| Ascendance | Raidwide | Immobilizes all players with chains. An Active Time Maneuver begins—rapidly press buttons/keys to fill your gauge. If even one player’s gauge empties, the entire party is defeated. |
Notes: Mash buttons as fast as possible. This is a party-wide check—everyone must contribute.
Limit Break Phases
| Mechanic | Type | Description |
|---|---|---|
| To the Limit | AoE | Boss uses various Limit Break attacks requiring specific positioning—designated pairs, light party stacks, or cardinal/intercardinal groupings depending on the LB type. |
| LB3 Attacks | Raidwide | Massive damage attacks requiring full mitigation and healing. |
Notes: Limit Break phases require quick recognition of which formation is needed. Call out positions if possible.