The Minstrel's Ballad: Ultima's Bane

A Realm Reborn Trial Lv50 Extreme

The extreme version of the Ultima Weapon fight. This challenging trial combines mechanics from all three primal phases (Garuda, Titan, Ifrit) into an intense encounter.

Ultima Weapon

The Ultima Weapon in its most powerful form, channeling the abilities of the primals it has absorbed. This fight requires precise coordination and tank swaps.

Tank Management

Ultima applies a stacking debuff (Viscous Aetheroplasm) that becomes lethal at high stacks. Tanks must coordinate swaps using Provoke before stacks reach dangerous levels (typically 3-5 stacks).

Phase 1 - Garuda Phase

MechanicTypeDescription
Garuda AppearanceMechanicGaruda appears in arena center
Directional ConeCleaveGaruda casts a cone AoE - position behind her
Eye of the StormAoECreates a dangerous ring on the outer edge - move to inner edge
Titan LandingRaidwideAfter Eye of the Storm, sprint to arena edge as Titan lands center

Phase 2 - Titan Phase

MechanicTypeDescription
GeocrushRaidwideTitan lands in center dealing proximity damage
Sand CirclesAoEFour circles spawn in center - find the small gap or run to outer edge
Weight of the LandAoECircular AoEs under random players

Phase 3 - Ifrit Phase

MechanicTypeDescription
Ifrit ChargesCleaveIfrit performs charging attacks across the arena
Targeted ExplosionsSpreadRandom players receive AoE markers - spread out
Black OrbsMechanicOrbs spawn that must be touched to prevent party wipes

Final Phase

MechanicTypeDescription
Laser AttacksAoEVarious laser patterns to dodge
Magitek DroidsAddsDestructible adds that must be killed
Combined MechanicsMechanicAll previous mechanics combine in rapid succession

Tips:

  • Tanks must communicate clearly for debuff swaps
  • Learn the visual tells for each primal phase
  • Two tanks and two healers are essential
  • This is legacy content but still requires coordination when synced