Hells' Kier (Extreme)

Stormblood Trial Lv70 iLvl 370 Extreme

The extreme version of the Suzaku trial, featuring the infamous “Simon Says” color platform mechanic.

Suzaku

Phase 1

MechanicTypeDescription
Screams of the DamnedRaidwideRaid-wide AoE damage.
CremateTankbusterMagic-based tankbuster. Tank uses cooldowns.
Fleeting SummerCleaveConal AoE. Avoid the indicated area.
RoutAoESuzaku charges at center (line AoE). Players receive Rekindle (circular AoE).
RekindleSpreadCircular AoEs on players. Spread without clipping others or hitting dead birds on the ground.
Eternal FlameAddsScarlet Ladies spawn. Stack them in center and kill. If not killed in center, they revive during Phoenix Down.
Southron StarRaidwideGroup-wide AoE damage.
Ruthless RefrainKnockbackMove close to center to avoid being knocked off the arena.

Notes: Don’t let Rekindle AoEs hit dead birds or they will revive.

Phoenix Down

MechanicTypeDescription
Position AssignmentAoEH1D1 → W-NW, MT/D2 → N-NE, H2D3 → E-SE, OT/D4 → S-SW
Small FeathersAddsKill small feathers at assigned positions to create safe zones (Wing and a Prayer).
Large FeathersAoEDrop with big AoEs. Position to avoid.
Rekindle (DPS)SpreadAll DPS are marked with Rekindle during this phase.

Notes: Coordinate positions before the fight. Kill your assigned small feather before it explodes.

Arrow/Orb Mechanics

MechanicTypeDescription
OrbsAoEOne player stands in each circle, facing the direction indicated by arrows.
RunesAoEMove next to the section Suzaku is targeting, then move into it after it explodes.
Incandescent InterludeStackMeteors require at least one player per meteor to soak.
Phantom FlurryTankbusterHeavy tankbuster. Tanks prepare cooldowns.

Notes: Arrow direction matters for orb mechanics—face the correct way.

Phase 2 (Simon Says)

MechanicTypeDescription
Color PlatformsAoEFloor displays colored patterns. Move to corresponding safe zones based on the sequence.
Mesmerizing MelodyAoESuzaku displays a sequence of colors. Players must respond by moving to matching safe zones.
Pull/Push AoEKnockbackSecond Simon Says adds either a pull or push, complicating movement on the small platform.
Center HoleAoEThe platform has a hole in the center. Don’t fall in while navigating colors.

Notes: Simon Says is latency-sensitive. Chase explosions by running in circles at the appropriate color trigger. The second set is significantly harder than the first.