Hells' Kier (Extreme)
The extreme version of the Suzaku trial, featuring the infamous “Simon Says” color platform mechanic.
Suzaku
Phase 1
| Mechanic | Type | Description |
|---|---|---|
| Screams of the Damned | Raidwide | Raid-wide AoE damage. |
| Cremate | Tankbuster | Magic-based tankbuster. Tank uses cooldowns. |
| Fleeting Summer | Cleave | Conal AoE. Avoid the indicated area. |
| Rout | AoE | Suzaku charges at center (line AoE). Players receive Rekindle (circular AoE). |
| Rekindle | Spread | Circular AoEs on players. Spread without clipping others or hitting dead birds on the ground. |
| Eternal Flame | Adds | Scarlet Ladies spawn. Stack them in center and kill. If not killed in center, they revive during Phoenix Down. |
| Southron Star | Raidwide | Group-wide AoE damage. |
| Ruthless Refrain | Knockback | Move close to center to avoid being knocked off the arena. |
Notes: Don’t let Rekindle AoEs hit dead birds or they will revive.
Phoenix Down
| Mechanic | Type | Description |
|---|---|---|
| Position Assignment | AoE | H1D1 → W-NW, MT/D2 → N-NE, H2D3 → E-SE, OT/D4 → S-SW |
| Small Feathers | Adds | Kill small feathers at assigned positions to create safe zones (Wing and a Prayer). |
| Large Feathers | AoE | Drop with big AoEs. Position to avoid. |
| Rekindle (DPS) | Spread | All DPS are marked with Rekindle during this phase. |
Notes: Coordinate positions before the fight. Kill your assigned small feather before it explodes.
Arrow/Orb Mechanics
| Mechanic | Type | Description |
|---|---|---|
| Orbs | AoE | One player stands in each circle, facing the direction indicated by arrows. |
| Runes | AoE | Move next to the section Suzaku is targeting, then move into it after it explodes. |
| Incandescent Interlude | Stack | Meteors require at least one player per meteor to soak. |
| Phantom Flurry | Tankbuster | Heavy tankbuster. Tanks prepare cooldowns. |
Notes: Arrow direction matters for orb mechanics—face the correct way.
Phase 2 (Simon Says)
| Mechanic | Type | Description |
|---|---|---|
| Color Platforms | AoE | Floor displays colored patterns. Move to corresponding safe zones based on the sequence. |
| Mesmerizing Melody | AoE | Suzaku displays a sequence of colors. Players must respond by moving to matching safe zones. |
| Pull/Push AoE | Knockback | Second Simon Says adds either a pull or push, complicating movement on the small platform. |
| Center Hole | AoE | The platform has a hole in the center. Don’t fall in while navigating colors. |
Notes: Simon Says is latency-sensitive. Chase explosions by running in circles at the appropriate color trigger. The second set is significantly harder than the first.