Containment Bay Z1T9
The final trial of the Warring Triad series, facing Zurvan the Demon. Features a collapsing arena and multiple phase transitions.
Zurvan
The last of the Warring Triad, Zurvan is a demonic primal who fights across multiple arenas with increasingly complex mechanics.
Phase 1 - Circular Arena
| Mechanic | Type | Description |
|---|---|---|
| Metal Cutter | Cleave | Conal AoE - tank faces Zurvan away from the party |
| Flare Star | AoE | Circle AoEs on random players - stack to bait, then move out |
| Arena Collapse | Mechanic | Quarter sections fall away (East → North → West → South) - don’t stand on falling sections |
| The Purge | Raidwide | Party-wide damage before transition |
Notes:
- Watch for arena sections glowing before they collapse
- Standing on a collapsing section is instant death
Phase 2 - Soar
| Mechanic | Type | Description |
|---|---|---|
| Soar | AoE | Two clones dash along line AoE indicators - move to safe zones |
| Flaming Halberd | Spread | Two players marked with large circle AoEs - spread far apart |
| Demonic Dive | Stack | Stack marker on one player - everyone except marked spread player stacks |
Notes:
- Soar pattern indicates safe zones - watch clone positions
- During Flaming Halberd, marked players should be on opposite sides of the arena
Phase 3 - Ice Phase
| Mechanic | Type | Description |
|---|---|---|
| Biting Halberd | Cleave | Cone AoE - dodge to sides |
| Southern Cross | AoE | Cross-pattern ground AoE |
| Ciclicle | AoE | Ice AoEs that leave puddles |
| Tail End | AoE | Rear cone attack |
Notes:
- An ice pad appears under the boss
- Stack for AoE puddles, then move together
Phase 4 - Demon Phase
| Mechanic | Type | Description |
|---|---|---|
| Tyrfing | Tankbuster | Heavy tank damage - use cooldowns |
| All Previous | - | Mechanics from earlier phases repeat |
Tips:
- Modern gear allows skipping some mechanics with high DPS
- Watch arena edges in Phase 2 - there’s a dangerous AoE zone
- Coordinate stack/spread mechanics clearly