Containment Bay S1T7
The first of the Warring Triad trials, facing Sephirot the Fiend. A two-phase encounter with an add phase transition featuring knockback and tower mechanics.
Sephirot
The first member of the Warring Triad, Sephirot is a massive tree-like primal who towers over the arena.
Phase 1
| Mechanic | Type | Description |
|---|---|---|
| Tifferet | Tankbuster | Heavy tank damage - use cooldowns |
| Ein Sof | AoE | Expanding circle AoE from center - move away |
| Fiendish Rage | Raidwide | High party-wide damage - triggers add phase |
| Chesed | AoE | Multiple ground AoEs - dodge the marked areas |
Notes:
- Keep Sephirot relatively centered
- Phase 1 ends when Fiendish Rage is cast
Add Phase
| Mechanic | Type | Description |
|---|---|---|
| Storm of Words | Adds | Sephirot summons adds that must be defeated |
| Ratzon | AoE | Ground AoEs during add phase - keep moving |
| Cochma | Adds | Larger add that must be focused down |
Notes:
- Kill adds efficiently to minimize damage taken
- Dodge ground AoEs while focusing adds
Phase 2
| Mechanic | Type | Description |
|---|---|---|
| Yellow Flash | Mechanic | Floor flashes yellow - move immediately to avoid damage |
| Da’at | AoE | Green and orange markers - move to your assigned color position |
| Yesod | Knockback | Blue circles indicate knockback - position carefully to avoid falling |
| Pillar of Mercy | Stack | Towers appear - at least one player must stand in each |
| Ein Sof Ohr | Raidwide | Heavy room-wide damage |
Notes:
- Watch for green vs orange debuffs during Da’at - green goes front, orange goes to towers
- Don’t stand on damaged (cracked) floor sections during knockbacks
Tips:
- The arena has no walls in Phase 2 - falling is instant death
- Coordinate tower soaking - each tower needs at least one player
- Use knockback immunity skills during Yesod if available