Containment Bay S1T7

Heavensward Trial Lv60 iLvl 190

The first of the Warring Triad trials, facing Sephirot the Fiend. A two-phase encounter with an add phase transition featuring knockback and tower mechanics.

Sephirot

The first member of the Warring Triad, Sephirot is a massive tree-like primal who towers over the arena.

Phase 1

MechanicTypeDescription
TifferetTankbusterHeavy tank damage - use cooldowns
Ein SofAoEExpanding circle AoE from center - move away
Fiendish RageRaidwideHigh party-wide damage - triggers add phase
ChesedAoEMultiple ground AoEs - dodge the marked areas

Notes:

  • Keep Sephirot relatively centered
  • Phase 1 ends when Fiendish Rage is cast

Add Phase

MechanicTypeDescription
Storm of WordsAddsSephirot summons adds that must be defeated
RatzonAoEGround AoEs during add phase - keep moving
CochmaAddsLarger add that must be focused down

Notes:

  • Kill adds efficiently to minimize damage taken
  • Dodge ground AoEs while focusing adds

Phase 2

MechanicTypeDescription
Yellow FlashMechanicFloor flashes yellow - move immediately to avoid damage
Da’atAoEGreen and orange markers - move to your assigned color position
YesodKnockbackBlue circles indicate knockback - position carefully to avoid falling
Pillar of MercyStackTowers appear - at least one player must stand in each
Ein Sof OhrRaidwideHeavy room-wide damage

Notes:

  • Watch for green vs orange debuffs during Da’at - green goes front, orange goes to towers
  • Don’t stand on damaged (cracked) floor sections during knockbacks

Tips:

  • The arena has no walls in Phase 2 - falling is instant death
  • Coordinate tower soaking - each tower needs at least one player
  • Use knockback immunity skills during Yesod if available