Containment Bay P1T6 (Extreme)
Extreme version of Sophia featuring the complex tilt/balance mechanic, Sin and Punishment spreads, and precise add management. The equilibrium mechanic defines this fight.
Sophia
The Goddess returns with her signature balance mechanics demanding precise positioning and quick math to survive.
Phase 1 - Opening (100% - 70%)
| Mechanic | Type | Description |
|---|---|---|
| Thunder II | Cleave | Frontal cone with Electrocution DoT - tank faces away |
| Thunder III | AoE | Ring AoE - safe inside hitbox or far outside |
| Aero III | Knockback | Point-blank AoE with knockback - move away |
| Light Dew | AoE | Daughter (head) fires laser - dodge when she reappears |
| Arms of Wisdom | Tankbuster | Heavy physical damage - tank cooldowns |
| Cintamani | Raidwide | Room-wide damage - healers top off |
| Quasar | AoE | Proximity damage from center - run to edges |
| Onrush | AoE | Sophia charges from east/west - avoid the line |
Notes:
- Thunder III safe zones: directly under Sophia OR very far away
- Phase transition at ~70% with Cloudy Heavens
Phase 2 - Tilt Mechanics (Scales of Balance)
| Mechanic | Type | Description |
|---|---|---|
| Scales of Balance | Mechanic | Meteors and adds appear on scale platforms |
| Tethers | Mechanic | Tethers connect to scale - add weight to that side |
| Tilt | Knockback | Arena tilts based on weight - move to heavier side |
Tilt Resolution Rules:
- Always move to the side with MORE tethers
- If tether counts are equal, move OPPOSITE the blue meteor
- Even total (meteors + tethers): Go all the way to the edge
- Odd total: Stop about 1/4 of the way to the edge
Notes:
- Count quickly and call out positioning
- Failing tilt = sliding off the arena = death
Phase 3 - Sin and Punishment
| Mechanic | Type | Description |
|---|---|---|
| Sin | Spread | Orange markers - must not overlap with other Sin |
| Punishment | Stack | Blue markers - must not overlap with other Punishment |
| Opposite Requirement | Mechanic | Sin players can overlap with Punishment, but not same color |
| Quasar | AoE | Proximity AoE occurs during spreads |
Notes:
- Pre-assign positions: typically healers/tanks one side, DPS other
- Sin players spread from each other
- Punishment players spread from each other
- Sin can touch Punishment safely
Phase 4 - Adds (Daughter/Barbelo)
| Mechanic | Type | Description |
|---|---|---|
| Daughter | Adds | Must be killed - uses Light Dew laser |
| Barbelo | Adds | Second add - focus after Daughter |
| Execute | Raidwide | Sophia’s enrage mechanic at low HP |
Phase 5 - Final Phase
| Mechanic | Type | Description |
|---|---|---|
| All Previous | - | Tilt, Sin/Punishment, and all mechanics cycle |
| Accelerated Pace | Mechanic | Mechanics happen faster |
| Enrage | Enrage | Hard enrage timer |
Tips:
- Practice tilt math before attempting - it’s the key mechanic
- Set waymarks for Sin/Punishment positions
- Call out tilt direction for the party
- Pre-shield before Cintamani and tilt sequences
- Tanks should position Sophia center for consistent mechanic timing