Containment Bay P1T6 (Extreme)

Heavensward Trial Lv60 iLvl 235 Extreme

Extreme version of Sophia featuring the complex tilt/balance mechanic, Sin and Punishment spreads, and precise add management. The equilibrium mechanic defines this fight.

Sophia

The Goddess returns with her signature balance mechanics demanding precise positioning and quick math to survive.

Phase 1 - Opening (100% - 70%)

MechanicTypeDescription
Thunder IICleaveFrontal cone with Electrocution DoT - tank faces away
Thunder IIIAoERing AoE - safe inside hitbox or far outside
Aero IIIKnockbackPoint-blank AoE with knockback - move away
Light DewAoEDaughter (head) fires laser - dodge when she reappears
Arms of WisdomTankbusterHeavy physical damage - tank cooldowns
CintamaniRaidwideRoom-wide damage - healers top off
QuasarAoEProximity damage from center - run to edges
OnrushAoESophia charges from east/west - avoid the line

Notes:

  • Thunder III safe zones: directly under Sophia OR very far away
  • Phase transition at ~70% with Cloudy Heavens

Phase 2 - Tilt Mechanics (Scales of Balance)

MechanicTypeDescription
Scales of BalanceMechanicMeteors and adds appear on scale platforms
TethersMechanicTethers connect to scale - add weight to that side
TiltKnockbackArena tilts based on weight - move to heavier side

Tilt Resolution Rules:

  1. Always move to the side with MORE tethers
  2. If tether counts are equal, move OPPOSITE the blue meteor
  3. Even total (meteors + tethers): Go all the way to the edge
  4. Odd total: Stop about 1/4 of the way to the edge

Notes:

  • Count quickly and call out positioning
  • Failing tilt = sliding off the arena = death

Phase 3 - Sin and Punishment

MechanicTypeDescription
SinSpreadOrange markers - must not overlap with other Sin
PunishmentStackBlue markers - must not overlap with other Punishment
Opposite RequirementMechanicSin players can overlap with Punishment, but not same color
QuasarAoEProximity AoE occurs during spreads

Notes:

  • Pre-assign positions: typically healers/tanks one side, DPS other
  • Sin players spread from each other
  • Punishment players spread from each other
  • Sin can touch Punishment safely

Phase 4 - Adds (Daughter/Barbelo)

MechanicTypeDescription
DaughterAddsMust be killed - uses Light Dew laser
BarbeloAddsSecond add - focus after Daughter
ExecuteRaidwideSophia’s enrage mechanic at low HP

Phase 5 - Final Phase

MechanicTypeDescription
All Previous-Tilt, Sin/Punishment, and all mechanics cycle
Accelerated PaceMechanicMechanics happen faster
EnrageEnrageHard enrage timer

Tips:

  • Practice tilt math before attempting - it’s the key mechanic
  • Set waymarks for Sin/Punishment positions
  • Call out tilt direction for the party
  • Pre-shield before Cintamani and tilt sequences
  • Tanks should position Sophia center for consistent mechanic timing