Battle in the Big Keep
The sequel to Battle on the Big Bridge from the Hildibrand Adventures. This 8-player trial features Gilgamesh and his faithful companion Enkidu fighting together.
Phase 1: Gilgamesh & Enkidu
Both bosses are active simultaneously. Phase ends when Enkidu is defeated.
Enkidu’s Abilities
| Mechanic | Type | Description |
|---|---|---|
| Aero II | AoE | Targeted AoE on random players - spread to avoid overlap |
| Web | AoE | Single-target Slow + Heavy debuff - removable with Esuna |
| Eerie Soundwave | Cleave | Conal AoE on random player |
| White Wind | - | Heals Gilgamesh - interrupt or burn through |
Gilgamesh’s Abilities
| Mechanic | Type | Description |
|---|---|---|
| Bitter End | Cleave | Frontal cone tankbuster - face away from party |
| Missile | AoE | Marks a player, deals 50% of their current HP |
| Pradamante | AoE | Untelegraphed circle AoE with moderate damage |
| Whirlwind Slash | AoE | Telegraphed circle AoE |
| Minimum | AoE | Shrinks two players and tethers them - walk to partner to restore |
| Chicken | AoE | Transforms multiple players into chickens (including healers) |
Phase 2: Gilgamesh Alone
Begins after Enkidu dies. Gilgamesh continues using most previous attacks.
| Mechanic | Type | Description |
|---|---|---|
| All Gilgamesh abilities | - | Same mechanics, but debuffs can affect multiple players |
Tips:
- Kill Enkidu first to simplify the fight
- Interrupt White Wind if possible to prevent Gilgamesh healing
- Esuna the Web debuff promptly
- Minimum-tethered players should move together to break free
- Prepare for multiple chickened players in Phase 2