The Weeping City of Mhach
The second alliance raid in the Shadow of Mhach series, exploring the ruins of the ancient city of Mhach. Features the iconic Ozma encounter with its shape-shifting mechanics.
Arachne Eve
A voidsent arachne guarding the city entrance.
| Mechanic | Type | Description |
|---|---|---|
| Silken Spray | Cleave | Frontal cone attack - don’t stand in front |
| Dark Spike | Tankbuster | Heavy tank damage - use cooldowns |
| Sticky Wicket | AoE | Web puddles slow movement - avoid standing in them |
| Spider Adds | Adds | Small spiders spawn - AoE them down |
| Shadow Burst | Raidwide | Raid-wide AoE damage |
| Tremblor | AoE | Ground-based AoE - move out of marked areas |
Strategy:
- Tank faces boss away from raid
- Avoid web puddles that slow movement
- Kill spider adds quickly
- Move out of ground AoEs
Forgall
An ancient Mhachi mage wielding dark magic.
| Mechanic | Type | Description |
|---|---|---|
| Brand of the Fallen | Spread | Markers on players - spread to avoid overlap |
| Hell Wind | Raidwide | Heavy raid-wide damage - heal through |
| Mana Drain | Adds | Adds drain mana from healers - kill quickly |
| Mega Death | AoE | Doom-style mechanic - must be above HP threshold |
| Dark Eruption | AoE | Ground eruptions - avoid marked areas |
| Necropurge | Raidwide | Unavoidable raid damage |
Strategy:
- Spread for Brand of the Fallen markers
- Kill Mana Drain adds before healers run dry
- For Mega Death, ensure party is above HP threshold
- Healers prepare for heavy damage during Hell Wind
Ozma
A legendary geometric entity that shifts between three forms.
Sphere Form
| Mechanic | Type | Description |
|---|---|---|
| Meteor | Spread | Red markers - spread to halfway between alliances |
| Cube Adds | Adds | Kill quickly after meteors |
| Acceleration Bomb | AoE | Do NOT move or attack when debuff expires |
Pyramid/Triangle Form
| Mechanic | Type | Description |
|---|---|---|
| Massive Laser | AoE | Fires at main platform - move to walkway immediately |
| Acceleration Bomb | AoE | Stop all movement and attacks when debuff timer expires |
Cube Form
| Mechanic | Type | Description |
|---|---|---|
| Tank Lasers | Tankbuster | Repeated small lasers on tank |
| Tornado | AoE | Donut-shaped AoE when adds appear - stay close to Ozma |
| Holy | Knockback | Knocks players back - risk of falling off |
| Ball Soak | Stack | Balls drop - players must soak them |
Black Hole Phase
| Mechanic | Type | Description |
|---|---|---|
| Teleport | AoE | Players teleported to Atomos encounter |
| Yellow Circle | Stack | One player stands on circle to keep portals open |
| Assimilation | Gaze | Turn away from Ozma or be trapped in Gaol |
| Atomos | Adds | DPS adds and Atomos to return to main arena |
Strategy:
- Each alliance stays in their designated section
- In Sphere form, spread red markers between alliances, then kill cube adds
- In Pyramid form, immediately move to walkway to avoid laser
- In Cube form, stay close to Ozma for Tornado, brace for Holy knockback
- During Black Hole, one player keeps yellow circle active while others DPS
- Always turn away from Ozma during Assimilation
Calofisteri
A powerful Mhachi sorceress who achieved immortality through dark rituals.
| Mechanic | Type | Description |
|---|---|---|
| Dancing Mad | Raidwide | Heavy raid-wide damage |
| Haircut | Cleave | Various hair-based attacks with different patterns |
| Extension | AoE | Hair extends across arena - avoid the lines |
| Penetration | Tankbuster | Heavy tank damage |
| Evil Curl | AoE | Circular AoEs spawn around arena |
| Depth Charge | Stack | Stack marker - group up to share damage |
| Living Lock | Adds | Hair adds spawn - kill before they reach boss |
| Grand Cross | Gaze | Look away or be inflicted with various debuffs |
Strategy:
- Watch for hair attack patterns - each has different safe zones
- Avoid hair Extension lines across the arena
- Kill Living Lock adds before they empower the boss
- Stack for Depth Charge markers
- Turn away for Grand Cross gaze attack
- Healers prepare for heavy Dancing Mad damage
Notes: The Weeping City features Ozma, one of the most memorable alliance raid bosses due to its unique shape-shifting mechanics. The fight requires alliance coordination and awareness of form changes.