The Tower at Paradigm's Breach
The final alliance raid in the YoRHa: Dark Apocalypse series, concluding the NieR: Automata crossover storyline. This raid features intense mechanics and visual effects - players susceptible to motion sickness or photosensitivity should exercise caution.
Knave of Hearts
| Mechanic | Type | Description |
|---|---|---|
| Colossal Impact | Cleave | Attack from mouth or fists - position based on tell |
| Replicate | Adds | Clones appear on arena sides with numbered dice |
| Magic Artillery Alpha | Spread | AoE markers on non-tanks - spread apart |
| Magic Artillery Beta | Tankbuster | Tank-targeted attack |
| Light Leap | AoE | Boss leaps to arena position |
| Lunge | AoE | Charge attack across arena |
| Roar | Raidwide | Alliance-wide damage |
| Spheroids | AoE | Slow-moving orbs across battlefield |
| Stacking the Deck | AoE | Card-based mechanic with AoE patterns |
Clone Mechanics
Replicate spawns clones on both arena sides with dice markers showing numbers 1-3:
- Dice indicate attack sequence order
- Track which clone attacks first, second, third
- Position safely between each sequential attack
- Clones execute attacks in numbered order
Colossal Impact tells:
- Open mouth: Attack from front
- Closed fists: Attack from fists/sides
Notes: This boss teaches fundamental mechanics that reappear throughout the raid.
Hansel & Gretel
| Mechanic | Type | Description |
|---|---|---|
| Wail | Raidwide | Heavy alliance-wide damage |
| Bloody Sweep | Cleave | Wide sweeping attacks |
| Crippling Blow | Tankbuster | Tank buster on both bosses |
| Tandem Assault | AoE | Combined attack patterns |
| Seed of Magic | AoE | Magic seeds with delayed explosions |
| Upgraded Shield | AoE | Shield mechanic affecting damage |
| Hungry Lance | AoE | Thrust attacks with indicators |
| Upgraded Lance | Cleave | Enhanced lance attacks |
| Wandering Trail | AoE | Moving AoE patterns |
Strategy: Hansel and Gretel fight together with coordinated attacks. Watch for combined mechanics requiring awareness of both bosses’ positions.
Red Girl
| Mechanic | Type | Description |
|---|---|---|
| Screaming Score | Raidwide | Heavy alliance-wide damage |
| Cruelty | Tankbuster | Tank buster with vulnerability |
| Generate: Barrier | AoE | Barrier walls across arena |
| Child’s Play | AoE | Platform-based mechanics |
| Shockwave | Knockback | Knockback from center |
| Diffuse Energy | AoE | Energy patterns to dodge |
| Sublime Transcendence | Raidwide | Major phase transition damage |
| Manipulate Energy | AoE | Energy manipulation mechanics |
| Wave Cannon | AoE | Linear beam attacks |
Strategy: The Red Girl fight involves heavy visual effects. Focus on ground indicators and boss tells rather than screen effects.
Notes: This fight has been reported to cause discomfort in some players due to visual effects.
False Idol
| Mechanic | Type | Description |
|---|---|---|
| Screaming Score | Raidwide | Raid-wide damage continuing from previous boss |
| Light Pillar | AoE | Pillar-based light mechanics |
| Made Magic | AoE | Magic attack patterns |
| Lighter Note | AoE | Musical attack mechanic |
| Rhythm Rings | AoE | Ring-based AoE patterns |
| Scattered Magic | Spread | Spread mechanic on players |
| Magical Interference | AoE | Interference patterns |
| Place of Power | AoE | Positional power zones |
| Finale | Enrage | Final DPS check |
Strategy: The final boss combines mechanics from the entire raid series. Stay aware of multiple overlapping mechanics.
Notes: Drops YoRHa Type-55 gear (iLvl 520). This encounter concludes the NieR crossover with dramatic visual presentation. Contains flashing lights that may trigger seizures in photosensitive individuals - Square Enix issued a post-launch hotfix but susceptible players should still exercise caution.