Syrcus Tower
The second Crystal Tower alliance raid, continuing the story of the Allagan Empire’s legacy. Features more complex mechanics than Labyrinth of the Ancients.
Scylla
A boss with elemental orb mechanics and platform-based survival.
| Mechanic | Type | Description |
|---|---|---|
| Elemental Orbs | Adds | Red (fire), Blue (ice), Purple (lightning) orbs spawn |
| Light Pillars | AoE | Generators on pillars need one of each orb type |
| Daybreak | Raidwide | Stuns everyone if generators not properly charged |
| Ancient Flare | Raidwide | Stand in water puddles for damage reduction |
| Elder Staff | Adds | Kill adds that spawn - they do ring AoEs |
Orb Mechanics:
- Red orbs: Single-target damage, melts ice
- Blue orbs: Freezes players
- Purple orbs: Small AoE damage
- Each generator needs one of each charge type
- Improper charging causes Daybreak stun
Strategy:
- Coordinate orb delivery to generators on light pillars
- During Ancient Flare, stand in water puddles
- During Daybreak, return to your team platform to activate barriers
- Kill Elder Staff adds that appear
Glasya Labolas
A mechanical boss with laser and robot mechanics.
| Mechanic | Type | Description |
|---|---|---|
| Colorful AoEs | AoE | Dodge the various colored ground markers |
| Robot Lasers | AoE | Robots must block lasers to prevent boss power-up |
| Spanner Rooks | Adds | When robots disabled, DPS these on side platforms |
| Teleporters | AoE | Access teleporters after killing Spanner Rooks |
Strategy:
- Dodge colorful AoEs throughout the fight
- Robots around arena block lasers aimed at boss
- When robots are disabled, DPS goes to side platforms
- Kill Spanner Rooks to access teleporters
- Return to main platform once side objectives cleared
Amon
A whimsical boss with transformation and add mechanics.
| Mechanic | Type | Description |
|---|---|---|
| Slime Adds | Adds | Kill quickly before they reach boss |
| Kumkum Adds | Adds | Feed purple shrinking orbs to kill faster |
| Ice Block | Gaze | Hide behind frozen players during big attack |
| Toad Transformation | AoE | Being transformed is harmless - keep attacking |
Strategy:
- Kill slime adds quickly before they reach Amon
- Purple shrinking orbs should be fed to Kumkum adds
- When ice blocks appear (frozen players), hide behind them
- Amon’s big attack coming requires line-of-sight block
- Toad transformation is harmless - continue dealing damage
Xande
The final boss with tower mechanics and add phases.
| Mechanic | Type | Description |
|---|---|---|
| Yellow Circles | Stack | At least one person must stand in each |
| Disappearing Phase | Adds | At 70% and 30%, Xande disappears for DPS check |
| Black Circles | Stack | Enter to split damage and gain protective barrier |
Tower/Circle Strategy:
- Yellow circles spawn on ground - at least one player per circle
- Failure to stand in circles causes raid damage
Add Phase Strategy:
- At 70% and 30% HP, Xande disappears
- DPS check on adds (sides first, then middle)
- Kill adds before Xande returns
Black Circle Strategy:
- Black circles appear on random players
- Enter circles to split damage
- Provides protective barrier to players inside
Notes:
- Like other Crystal Tower raids, lacks item level sync
- Many mechanics can be ignored or skipped with modern gear
- Still important to handle major mechanics (towers, add phases)