Omega: Deltascape V1.0
The first floor of Omega: Deltascape, introducing players to the Interdimensional Rift. Features Alte Roite, a serpentine creature from Final Fantasy V that uses elemental attacks and environmental hazards.
Alte Roite
A snake-like dragon that combines ice, fire, and lightning attacks with knockback mechanics.
| Mechanic | Type | Description |
|---|---|---|
| Roar | Raidwide | Unavoidable raid-wide damage - heal through |
| Twin Bolt | Tankbuster | Hits main tank and bounces to nearest player - both tanks stack |
| Clamp | Cleave | Wide frontal column AoE - tank faces boss away |
| Levinbolt | Spread | Purple markers on all players - spread out to avoid overlapping lightning AoEs |
| Blaze | Stack | Stack marker on one player - group together to share damage |
| Fire Orbs | AoE | Orbs spawn and grow before exploding - avoid marked areas |
| Thin Ice | AoE | Platform becomes icy - stop moving to avoid sliding into mechanics |
| Breath Wing | Knockback | Knocks players and orbs to opposite side of boss - navigate away from orbs |
| Downburst | Knockback | Knocks players and orbs to arena perimeter with ice floor - slide to center immediately |
| The Classical Elements | AoE | Combination of multiple mechanics in sequence |
Strategy:
- Both tanks should stand together for Twin Bolt
- Position boss away from the group due to frontal cleave
- Spread apart immediately when Levinbolt markers appear
- After knockbacks, quickly reposition away from fire orbs
- Stop moving on Thin Ice to avoid sliding into danger
Notes: This is a relatively simple entry-level raid. The main challenge is managing fire orbs after knockback mechanics while avoiding overlapping Levinbolt markers.