The Labyrinth of the Ancients

A Realm Reborn Raid Lv50 iLvl 50

The first Crystal Tower alliance raid, introducing 24-player content to A Realm Reborn. Required for main story progression into Shadowbringers.

Bone Dragon

The first boss encounter, fought in an arena with rising poison pools.

MechanicTypeDescription
Poison FloorAoEPurple poison fills lower areas - stay on raised green platforms
Skeleton AddsAddsThree waves spawn - kill before they reach the dragon
ResurrectionAddsDead skeletons resurrect and move toward dragon
Floating EyesAddsSpawn on final resurrection - tanks pick up, DPS focus boss

Strategy:

  • Tank Bone Dragon on center platform
  • Kill skeletons away from each other to slow their resurrection movement
  • Each skeleton reaching the boss deals 1,500 unblockable raid damage
  • On third resurrection, floating eyes spawn instead - tanks grab them while DPS burns boss

Atomos

A three-lane encounter requiring alliance coordination.

MechanicTypeDescription
Platform MechanicAoE4 players stand on glowing platform to disable barrier on another Atomos
AddsAddsContinuously spawn - tanks move them within platform player range

Strategy:

  • Split into three groups by alliance (A left, B middle, C right)
  • 4 players (preferably ranged/healers) stand on each colored platform
  • This removes the color-coded barrier around a different alliance’s Atomos
  • Other 4 players in each group focus on killing their Atomos
  • If a sector lacks enough players, Iron Giants spawn and wipe the raid

Thanatos

A ghostly Iron Giant requiring special mechanics to damage.

MechanicTypeDescription
Astral RealignmentAddsBuff from Magic Pots allowing damage to boss
Magic PotsAddsThree friendly pots in corners - heal them if damaged
CleaveCleaveFrontal cleave - face boss away from pots and party
Add ChainsAddsRed lines connect adds to pots - kill adds immediately

Strategy:

  • Magic Pots grant Astral Realignment buff to players (Alliance A first)
  • Only players with buff can damage Thanatos
  • Tank with buff picks up boss, tank swap when buff transfers
  • Players without buff kill adds that spawn throughout fight
  • Adds with red lines to pots are pulling pots toward boss - kill immediately
  • Keep Magic Pots alive or you cannot damage the boss

Allagan Bomb (Mini-Boss)

MechanicTypeDescription
Vassago SwordsAddsThree large sword adds (A left, B north, C right)
Allagan BalloonsAddsHigh priority - kill before reaching center
NapalmAddsHighest priority add - kill immediately

Strategy:

  • Each tank stands in front of assigned Vassago to prevent it running to center
  • Kill priority: Napalm > Balloons > Vassagos
  • Balloons reaching center enlarge the bomb - too many = wipe
  • Vassagos gain invulnerability if HP difference is too large - kill evenly

King Behemoth

A coordination-heavy fight with meteor mechanics.

MechanicTypeDescription
Iron GiantAddsTanks not on boss pick up and face away from party
Comet MarkersAoEGreen marker above head - stand outside boss hitbox to drop comet
Tower MechanicAoERanged/healers activate glowing towers (often skipped due to gear)
Ecliptic MeteorRaidwideStand behind a comet or die instantly

Strategy:

  • Off-tanks grab Iron Giants and face away (frontal cleaves)
  • Players with green markers drop comets outside boss hitbox
  • Iron Giants try to destroy comets - kill before all comets destroyed
  • When King Behemoth stands up for Ecliptic Meteor, hide behind a comet
  • Comets inside boss hitbox don’t provide protection

Phlegethon

The final boss with platform-based mechanics.

MechanicTypeDescription
Frontal CleaveCleaveUntelegraphed - non-tanks avoid standing in front
Iron Hand AddsAddsStun nearby targets - kill them
Ancient FlareRaidwideMove to assigned platform or wipe

Ancient Flare Strategy:

  • At ~40-50% HP, Phlegethon moves to center and casts Ancient Flare
  • Each alliance runs to assigned platform (A left, B center, C right)
  • Enough players on each platform creates a barrier
  • Insufficient players = no barrier = wipe
  • Repeats at ~5-15% HP (can burn boss if < 6% when cast starts)

Notes:

  • Due to no item level sync, most mechanics are easily skipped in modern runs
  • Waymarks A, B, C placed left to right help with platform assignments
  • Healers can Rescue players lagging behind during Ancient Flare