Jeuno: The First Walk

Dawntrail Raid Lv100 iLvl 695

The first 24-player alliance raid of the Echoes of Vana’diel series. A crossover with Final Fantasy XI, this raid takes you through echoes of Vana’diel’s past, facing iconic bosses from that world.

Prishe of the Distant Chains

Players may fall off the arena. This encounter features fist-based attacks with variable power levels.

MechanicTypeDescription
BanishgaRaidwideParty-wide magical damage
Knuckle SandwichAoEWatch Prishe’s fist glow (1-3 times with “Wait for it…” voice line); determines size of circle AoE from tethered point, followed by donut AoE
Nullifying DropkickTankbusterShared tankbuster stack on main tank; all 3 alliance tanks should stack
Banish StormAoEYellow rods spawn with arrows showing circle AoE travel paths
HolySpreadSpread marker AoEs on random players with Light Resistance Down
Crystalline ThornsAoESpikes cover arena except L-shaped corners and overlapping squares in middle
Auroral UppercutKnockbackPlayers knocked up and back from Prishe; fist glow determines trajectory strength
Banishga IVRaidwide + AoERaidwide damage spawning orbs that explode outward or inward
Asuran FistsStackMulti-hit (8 hits) stack marker tower; all players stack

Tips: Count Prishe’s “Wait for it…” voice lines to determine mechanic size. Position for Auroral Uppercut to land on safe tiles during Crystalline Thorns.


Fafnir the Forgotten

A dragon encounter with animation-based tells and environmental hazards.

MechanicTypeDescription
Dark Matter BlastRaidwideMagical raidwide damage; spawns dangerous AoE on arena edge
Spike FlailCleave”Fafnir raises its tail…” - 270° AoE leaving front safe
Dragon BreathAoE”Intense heat radiates…” - Sweeping fire breath donut AoE leaving ring of lava
TouchdownAoE”Fafnir makes ready to land…” - Large point-blank AoE
Baleful BreathStackFour-hit line stack AoE dealing magical damage
Sharp SpikeTankbusterTelegraphed AoE physical tankbusters on all three tanks
Hurricane WingRaidwideNine hits of magical raidwide damage
Horrid RoarAoE + SpreadCircle AoEs in random locations plus spread markers
Absolute TerrorAoEFafnir flies to edge; glowing head = frontal line AoE
Winged TerrorAoEFafnir flies to edge; glowing wings = two side line AoEs

Notes: Darter adds spawn and must be killed before they enrage. If Dragon Breath is followed by Touchdown, find where the lava ring will dissipate first to escape.


The Ark Angels

Five-boss encounter: MR, EV, HM, GK, and TT. Initially only MR, GK, and TT are targetable.

MechanicTypeDescription
The Decisive BattleDebuffEach alliance receives a color buff matching a boss’s color; attack only matching boss
CloudsplitterTankbusterMR targets each tank with telegraphed AoE magical tankbuster
Meikyo ShisuiAoEGK summons ice lines, expanding flower AoE, and gaze orb
MeteorInterruptibleTT incantation that must be interrupted
Havoc SpiralAoEMR spawns rotating conal AoEs followed by radial knockback
DragonfallStackGK tethers and jumps on healers with split damage
GuillotineAoETT expanding AoE leaving rear safe
Dominion SlashRaidwide + AoEEV raidwide summoning light orbs that create pulsating AoEs
UtsusemiAddsHM summons clones that tether players; avoid contact
Mijin GakureEnrageHM cast; destroy Ark Shield to interrupt
Critical ReaverEnrageWhen HM reaches critical HP; interrupt the second cast
Arrogance IncarnateStackEV multi-hit stack marker

Notes: Bosses share health and will balance if one is too low. Color restrictions drop after first phase.


Shadow Lord

The final boss. Arena surrounded with dangerous AoE.

Phase One

MechanicTypeDescription
Giga SlashCleave”Shadow Lord readies his blade…” - Two sequential sweeping cleaves; watch sword markers
Umbra SmashAoEFour line AoEs spawn at cardinals, cascading outward
Flames of HatredRaidwideMagical raidwide damage
ImplosionAoETwo semicircular telegraphs; one side expands to half-room based on enlarged orb
Cthonic FuryArena ChangeRaidwide damage; transforms arena to four circular platforms connected by pathways
Dark NebulaKnockbackHorizontal/vertical line indicates bi-directional knockback
Echoes of AgonyStackMulti-hit stack marker (5 hits)

Dark Sigils:

  • Circular spawn pointing inward = circle AoEs on platforms (pathways safe)
  • Circular spawn pointing outward = donut AoEs (platforms safe)
  • Square spawn pointing inward = outside square safe
  • Square spawn pointing outward = inside square safe

Phase Two

Shadow Lord casts Nightfall, equipping armor and gaining Lord Unshadowed buff.

MechanicTypeDescription
Tera SlashRaidwideHeavy physical damage requiring mitigation; has countdown timer
Giga Slash: NightfallCleaveThree cleaves instead of two; third hits north or south
Shadow SpawnAddsSummons Lordly Shadow clones that copy mechanics
Unbridled RageTankbusterLine AoE physical tankbuster on all 3 tanks
NovaSpreadSpread markers following tankbuster
Binding SigilAoEThree sets of sequential circle AoEs; dodge into first set after it resolves
Damning StrikesStack + TowersThree stack marker towers; each alliance takes one
Doom ArcRaidwideHeavy magical raidwide with 15s bleed; grants boss Damage Up

Tips: For Phase Two knockbacks, position to ride four sequential knockbacks in rotation. Mitigate Tera Slash heavily.