Eden's Promise: Umbra

Shadowbringers Raid Lv80 iLvl 485

The first floor of Eden’s Promise features the Cloud of Darkness in her Dissidia form. The fight cycles through three distinct phases with increasing complexity on each loop.

Cloud of Darkness

MechanicTypeDescription
Art of DarknessCleaveGlowing ball indicates attack side - stand on opposite side of boss
Ground-razing Particle BeamRaidwideHeavy raid-wide damage
Wide-angle PhaserAoEBoss leaps to one side - move toward where boss is heading
Flood of DarknessRaidwideDarkness damage pulse
Zero-form Particle BeamAoELinear beam attack - dodge to sides
Anti-air Particle BeamAoECenter squares become hazardous - move to edges
SummonAoETwo arena sides become dangerous - stay center
Rejuvenating BalmAoEStand between boss and thorn bush, not on sides
Devouring DarkAoEExpanding dark zones - avoid
Hypercharged CloudAddsKill quickly or boss gains damage buff

Phase Breakdown

Opening Phase:

  • Dodge various AoEs throughout the arena
  • Watch for Art of Darkness tell - glowing ball shows attack direction

Grid Phase:

  • Arena becomes a grid of squares
  • Purple-bordered squares are dangerous - move to safe squares
  • Watch for Summon and Anti-air Particle Beam combinations
  • Kill Hypercharged Clouds immediately

Thorns Phase:

  • Avoid large thorn bushes throughout arena
  • Break tethers by running away
  • For Wide-angle Phaser, move toward the boss’s leap direction
  • Rejuvenating Balm requires positioning between boss and thornbush

Strategy:

  • Track Art of Darkness carefully - the ball position is your tell
  • In Grid phase, prioritize safe squares while handling AoEs
  • During Thorns phase, use the safe space between overlapping attacks
  • The fight loops with added complexity - patterns repeat with more overlays

Notes: Phases repeat with additional mechanics layered on each loop. Meteor towers appear in later iterations requiring at least one player to soak each.