Eden's Gate: Resurrection
The first floor of the Eden raid series, where the Warrior of Light and Ryne attempt to restore balance to The Empty. Eden Prime tests the party’s ability to handle basic raid mechanics while introducing the Eden storyline.
Eden Prime
| Mechanic | Type | Description |
|---|---|---|
| Spear of Paradise | Tankbuster | Two-hit tankbuster on main tank - use defensive cooldowns |
| Eden’s Gravity | Raidwide | Heavy raid-wide damage - requires significant healing |
| Vice and Virtue (Circles) | Spread | Four players marked with AoE circles - spread to edges |
| Vice and Virtue (Tethers) | Tankbuster | Tank-targeted tether mechanic - tanks handle accordingly |
| Eden’s Flare | AoE | Arena-wide donut AoE - stack in the center safe zone |
| Dimensional Shift | AoE | Phase transition - avoid standing on arena edges |
| Pure Light | Gaze | Look away from the boss to avoid damage |
| Delta Attack | AoE | Combination attack - dodge AoE patterns |
Strategy:
- Keep the boss centered for easier mechanic resolution
- When Vice and Virtue circles appear, spread to the arena edges
- For Eden’s Flare, the safe zone is always in the center
- The arena edges are a death wall - avoid stepping on them
Notes: This fight has two phases separated by a cutscene. The mechanics are straightforward and serve as an introduction to the Eden raid series. Unsynced runs are common for farming tomestones.