The Binding Coil of Bahamut - Turn 2

A Realm Reborn Raid Lv50 iLvl 73

Turn 2 is a unique timed encounter with a 12-minute limit featuring 6 mini-boss nodes leading to the final ADS boss. Strategic route planning is essential.

Node System

When you kill a mini-boss node, two things happen:

  1. That node’s unique ability is removed from the final ADS boss
  2. ADS gains a passive buff from that node

This creates a trade-off: eliminating dangerous abilities makes the boss stronger overall.

All Nodes - Shared Abilities

MechanicTypeDescription
Frontal CleaveCleaveApplies stacking debuff increasing damage taken, refreshes with each hit
High VoltageRaidwideRoom-wide AoE causing damage and paralysis - must be silenced every time
Repelling CannonsAoE360-degree close-range AoE around the node
Piercing LaserAoELong-range rectangular attack that must be avoided

Tank Swap Mechanic

The stacking debuff from cleaves requires constant tank swaps:

  • Position tanks so cleaves don’t hit both
  • Off-tank Provokes when main tank signals (often by jumping)
  • Swap at dangerous debuff levels (~3+ stacks)

ADS (Final Boss)

After defeating nodes (minimum 1 required), face the final ADS boss. It will have:

  • All abilities from nodes you didn’t kill
  • Passive buffs from nodes you did kill
MechanicTypeDescription
High VoltageRaidwideMust be silenced - causes paralysis and heavy damage
Vacuum WaveKnockbackRadial knockback from boss (removed by killing specific node)
Chain LightningSpreadSpreads between nearby players (removed by killing specific node)
FirestreamAoELinear fire attack (removed by killing specific node)
BallastAoELarge directional attack (removed by killing specific node)

Notes:

  • Bring at least two silencers (Bards work well) for High Voltage
  • Two primary viable routes exist - choose based on which abilities you want removed
  • Recommended composition: 2 tanks, 2 healers, 4 DPS
  • You cannot kill all nodes within the time limit - plan your route carefully