Alexander: Gordias - The Burden of the Father

Heavensward Raid Lv60 iLvl 170

The fourth and final floor of Alexander: Gordias, featuring The Manipulator - a massive mechanical boss fought in three phases. Destroy its legs before attacking the main body.

The Manipulator

A three-phase encounter requiring coordination for orbs, adds, and the Quarantine mechanic.

Phase 1 - First Leg

MechanicTypeDescription
Leg FocusAddsFocus one leg at a time - the other fully heals when destroyed
Blue OrbsAoEPlayer targeted with blue orb marker; orbs spawn from edges and move toward them
Orb AbsorptionStackPlayers run into orbs to explode them - tanks absorb most, DPS/healers take 1-2
Splash DamageSpreadAll attacks deal splash - melee and ranged spread out

Phase 2 - Second Leg

MechanicTypeDescription
Laser AddsAoEThree untargetable adds target players with orange lines
Laser InterceptStackAt least 2 lines must be intercepted by other players; targeted player stops moving
Jagd DollsAddsThree adds spawn at arena edges - kill immediately
Luminous AetheroplasmAoEDebuff from Jagd Dolls - 4 stacks = instant death
QuarantineAddsOne DPS and off-tank sent to separate room to fight add

Phase 3 - The Manipulator

MechanicTypeDescription
All Previous MechanicsAoEOrbs, lasers return (except Jagd Dolls and Quarantine)
Carnage ZeroRaidwideRandom splash damage throughout the arena
Judgement NisiSpreadDebuff on both healers - stand on opposite ends of room

Strategy:

  • Phase 1: Focus one leg, absorb orbs (tanks take most), spread to avoid splash
  • Phase 2: Handle lasers by intercepting lines, kill Jagd Dolls quickly and separately
  • Assign specific players to each Jagd Doll to prevent stacking Luminous Aetheroplasm
  • Quarantined players must survive and kill their add - they cannot be revived if they die
  • Phase 3: Healers spread to opposite sides for Judgement Nisi
  • Continue spreading and healing through heavy damage in final phase

Quarantine Notes:

  • The boss targets one DPS and the off-tank to be “Quarantined”
  • They are sent through a pipe to fight an add in a separate room
  • If quarantined players die, they cannot be revived
  • Ensure quarantined players can self-sustain or have defensive cooldowns ready

Notes: The most mechanically dense fight in Gordias. Success requires proper orb management, quick Jagd Doll kills with assigned players, and healers positioning correctly for Judgement Nisi.