Aglaia
The first 24-player alliance raid of the Myths of the Realm series. Face four of the Twelve, the patron deities of Eorzea, in this journey to uncover the truth behind the gods.
Byregot
The Builder, patron deity of craftsmen. This encounter features a transforming arena and hammer-based mechanics.
| Mechanic | Type | Description |
|---|---|---|
| Ordeal of Thunder | Raidwide | Heavy raid-wide lightning damage |
| Byregot’s Strike | Tankbuster + Knockback | Blue AoE circle on tank with knockback - tank away from party |
| Builder’s Build | Cleave | Buff that causes Byregot’s Strike to spawn four lightning cone AoEs - position adjacent to cones |
| Byregot’s Ward | Tankbuster | Heavy tank damage requiring defensive cooldowns |
| Hammer Divine | AoE | Four hammers spawn at arena edges and slam down, shifting floor tiles by one space |
| Levinforge | AoE | Lightning-based attacks during platform phase |
Notes: In Phase 2, the boss leaps to center, destroying parts of the platform and removing arena walls. Watch the hammer positions to predict which tiles will shift.
Rhalgr
The Destroyer, patron deity of monks. A straightforward combat encounter with physical attacks.
| Mechanic | Type | Description |
|---|---|---|
| Destructive Bolt | Raidwide | Heavy raid-wide damage |
| Bronze Work | Tankbuster | Heavy tank damage requiring cooldowns |
| Rhalgr’s Beacon | AoE | Large circular AoEs spawn across arena |
| Lightning Storm | Spread | Players marked with spread AoEs - spread apart |
| Hand of the Destroyer | Cleave | Massive frontal cleave - avoid the front of the boss |
Notes: Rhalgr’s Emissary appears as a mini-boss before the main encounter. Focus on positioning and avoiding the frontal cleaves.
Azeyma
The Warden, goddess of the sun. Features gaze mechanics and solar-themed attacks.
| Mechanic | Type | Description |
|---|---|---|
| Warden’s Warmth | Raidwide | Raid-wide fire damage |
| Solar Flair | Gaze | Look away from the boss or be afflicted with debuffs |
| Haute Air | Tankbuster | Tank buster requiring cooldowns |
| Sun’s Shine | AoE | Solar beams create line AoEs across the arena |
| Radiant Rhythm | AoE | Rotating AoE patterns that sweep the arena |
| Fleeting Spark | Spread | Players marked with spread markers |
Notes: Track the sun imagery for attack telegraphs. Gaze mechanics require looking away during the cast.
Nald’thal
The Traders, twin deities of commerce and death. This dual-aspected boss features unique balance mechanics.
| Mechanic | Type | Description |
|---|---|---|
| As Above, So Below | Raidwide | Unavoidable raid-wide that changes arena appearance - watch lantern colors |
| Golden Tenet | Tankbuster | Heavy tank damage |
| Heaven’s Trial | Stack + Spread | Three cone attacks plus one stack marker - spread then stack |
| Far Above, Deep Below | Stack | Blue chasers plus stack marker mechanics |
| Once Above, Ever Below | AoE | Colored AoE circles matching lantern colors - match colors correctly |
| Hell of Fire | Cleave | Half-room blast - move to safe half |
| Wayward Soul | AoE | Falling spheres that create impact zones |
| Soul’s Measure | Adds | Adds tethered to player groups - coordinate kills |
| Tipped Scale | Enrage | Players must balance arena halves to 24-24 points (players = 1 point, adds = 8 points) |
Notes:
- When lanterns are blue, stand in the center
- When lanterns are orange, stand in the blue circle
- For Tipped Scale, coordinate player positioning to balance both sides of the scale