The Wanderer's Palace (Hard)

A Realm Reborn Dungeon Lv50 iLvl 90 Hard

The mamool ja have taken over the palace. Face their champions in this challenging hard mode dungeon.

Frumious Koheel Ja

A mamool ja champion that uses burning spears.

MechanicTypeDescription
Sacred SpearsAddsDestroy quickly - deal repeated damage and apply Burns
Fire AngonTankbusterFire attack on the tank
ClobberKnockbackCharges and knocks back players

Notes:

  • Sacred Spears are the priority - they deal constant damage to the arena
  • Destroy spears quickly to reduce incoming damage
  • Healers must monitor party health throughout the fight

Slithy Zolool Ja

A mamool ja that uses colored totems with different effects.

MechanicTypeDescription
Red StandardAoEInflicts Fire Resistance Down - avoid
Blue StandardAoEProvides Damage Up buff - DPS should grab this
Green StandardAoETransforms to Toad or cleanses the debuff
Purple StandardAoEInflicts Heavy debuff - avoid
Standard RetrievalRaidwideClears all standards - take Blue before this
ToadAoERandom transformation into a toad

Notes:

  • DPS should always grab Blue Standard for damage buff
  • If Blue Standard remains during Standard Retrieval, boss gains the buff instead
  • Avoid Red and Purple standards
  • Green Standard can cleanse Toad transformation

Manxome Molaa Ja Ja

The final champion with add and doom mechanics.

MechanicTypeDescription
Red CirclesAoEDon’t let boss stand in these
Sacred IdolsAddsKill when they tether to the boss
DoomGazeLook away or heal to full HP to cleanse
Cone AoEsCleaveStay close to boss to dodge more easily

Notes:

  • Keep the boss out of red circles at all costs
  • Destroy Sacred Idols when they appear and tether to the boss
  • For Doom, look away from the boss OR healers can cleanse by healing to full HP
  • Staying close to the boss makes dodging cone AoEs easier