The Tower of Babil

Endwalker Dungeon Lv83 iLvl 505

A dungeon set in the imposing Garlean structure known as the Tower of Babil. Players must ascend through this military installation, confronting its twisted guardians and ultimately facing a manifestation of the Telophoroi’s dark ambitions.

Barnabas

MechanicTypeDescription
Ground and PoundAoELine AoE at random player with minimal telegraph; watch boss positioning
Dynamic PoundAoELine AoE down center with polarity charges. Same charges repel (stay close to line), opposite charges attract (stay far)
Dynamic ScraplineAoEBoss and players receive charges with point-blank AoE. Follow polarity rules, then dodge second untelegraphed PB AoE
Shocking ForceStackStack marker; group up to split damage
ThundercallAoECircular AoEs around arena; dodge markers
Rolling ScraplineAoEStandard circular AoEs to dodge

Notes: The key to this fight is understanding the polarity mechanic. Same charges (both + or both -) repel you away, opposite charges attract you toward the source. Position accordingly before the mechanic resolves. Avoid the damaging ring around the arena edge.

Lugae

MechanicTypeDescription
Magitek MissileAoETargeted AoEs on random players; spread and dodge
Magitek RayAoELine AoE; move out of the path
Magitek ExplosiveAoESummons bombs with plus-shaped AoE explosions
Thermal SuppressionRaidwideRoom-wide damage; healers prepare
DownpourAoEInflicts Breathless stacks; use green panel to become Toad and cleanse before 5 stacks
Magitek ChakramAoERoom-wide damage; use purple panel to become Mini and survive

Notes: This fight features transformation mechanics. When Breathless stacks appear, quickly step on the green transformation panel to become a Toad and clear the debuff. When Magitek Chakram is cast, use the purple panel to become Mini.

Anima

MechanicTypeDescription
Lunar NailAoESummons nails that create AoE zones
Phantom PainRaidwideHeavy group-wide damage; healers prepare
Aetherial PullAoEPurple tethers with arrow indicators; move away until tether turns orange
Mega GravitonAoELarge AoE zones; avoid marked areas
Pater PatriaeAoESequential attacks requiring movement
Boundless PainRaidwideHeavy group-wide damage
Erupting PainAoEGround-targeted explosions; keep moving

Notes: Watch the tether color during Aetherial Pull—purple means you’re too close. Move away until the tether changes to orange indicating safe distance.