The Sunken Temple of Qarn

A Realm Reborn Dungeon Lv35

An ancient temple in Southern Thanalan dedicated to the sun goddess Azeyma. Its deadly traps and guardians still function after centuries.

Teratotaur

A minotaur-like creature with a deadly gaze attack.

MechanicTypeDescription
TriclipTankbusterHigh damage to the tank
Frightful RoarAoEPoint-blank AoE - move away from boss
MowCleaveConal AoE - avoid standing in front
Mortal RayGazeApplies Doom to all players - step on glowing orange tile to cleanse
DoomRaidwideKills player when timer expires - must be cleansed
Dung WespeAddsKill before they cast Final Sting for massive damage

Notes:

  • When Doom is applied, immediately step on the glowing orange floor tile to cleanse it
  • Prioritize killing Dung Wespe adds before they use Final Sting
  • Tank should face boss away from party due to Mow

Temple Guardian

A stone golem that periodically becomes vulnerable.

MechanicTypeDescription
SoulstoneAddsDestroy the Soulstone when it appears to stun the golem
Boulder ClapAoEFrontal cone attack

Notes:

  • Focus the Soulstone immediately when it spawns
  • Destroying the Soulstone stuns the golem, allowing a damage window
  • Repeat the cycle until the boss is defeated

Adjudicator

The final boss, a large stone construct that summons various hazards.

MechanicTypeDescription
Sun JurorAddsStone heads that must be dragged to glowing squares and killed there
Mythical VergeAoESpawns objects that shoot blue lasers - avoid at all costs
Dark ZoneAddsBlack zones appear with staffs inside - DPS must enter and destroy staffs
Dark PulseRaidwideStaffs cast this if not destroyed in time

Notes:

  • Tank must drag Sun Jurors to the glowing floor squares before killing them
  • All players must avoid the blue lasers from Mythical Verges
  • DPS must quickly enter dark zones and destroy staffs before Dark Pulse
  • At 30% HP, boss spawns 2 dark zones with 4 staffs total - coordinate destruction