The Stone Vigil (Hard)
Ishgardian forces attempt to reclaim the vigil with adventurer assistance. Features unique mechanics including cannon combat.
Gorynich
A three-headed dragon with dangerous add mechanics.
| Mechanic | Type | Description |
|---|---|---|
| Rake | Tankbuster | Single-target attack on the tank |
| Lion’s Breath | AoE | Cone AoE at a random player |
| Swinge | Cleave | Large cone AoE after boss walks to wall - spread out |
| Vigil Heir | Adds | Adds that buff boss if killed near it |
Notes:
- A dedicated DPS must drag Vigil Heir adds to the opposite side of the room
- If adds die near Gorynich, he gains damage and haste buffs
- Spread out during Swinge
- Tank faces boss away from party
Cuca Fera
A unique encounter fought entirely with cannons.
| Mechanic | Type | Description |
|---|---|---|
| Barrier | AoE | Boss creates a protective shield |
| Room-wide Blast | Raidwide | Must be interrupted with cannons |
| Fiery Spin | AoE | Spinning fire attack |
| Iron Kiss | AoE | Cannon attack - damages boss and adds (reflected if barrier active) |
| Spindly Fingers | AoE | Cannon attack - interrupts blast and destroys barrier |
Notes:
- Use cannons positioned in the room corners to fight the boss
- Use Iron Kiss to deal damage (don’t use when barrier is active)
- Use Spindly Fingers to interrupt room-wide blast and destroy barrier
- Easiest boss when mechanics are understood
Giruveganaus
A dragon that cannot be tanked traditionally - attacks are random.
| Mechanic | Type | Description |
|---|---|---|
| Shoulder Tackle | Cleave | Boss lowers right shoulder before charging |
| Fire Blast | Cleave | Boss rises on hind legs - stand behind to avoid |
| Tail Swipe | Cleave | Boss raises tail - stand on right side to dodge |
| Fire Breath | Raidwide | No tells, unavoidable, but low damage |
| Infirmity | Raidwide | All attacks apply this debuff, reducing magical healing |
| Second Dragon | Adds | At 50% HP, a second Giruveganaus spawns |
Notes:
- This is a dodge-heavy fight - watch the dragon’s animations
- All attacks apply Infirmity (reduced healing received)
- When second dragon spawns at 50%, kill the original first
- Watch for animation tells:
- Right shoulder lower = Shoulder Tackle
- Rises on hind legs = Fire Blast (get behind)
- Tail raises = Tail Swipe (stand on right side)