The Stigma Dreamscape
An optional capstone dungeon set within a virtual reality simulation. Players enter the Stigma Dreamscape to confront Omega-inspired constructs in a digital battlefield.
Proto-Omega
| Mechanic | Type | Description |
|---|---|---|
| Mustard Bomb | Tankbuster | High damage on tank; use cooldowns |
| Atomic Ray | Raidwide | Group-wide AoE; healers prepare |
| Side Cannons | Cleave | Cleaves indicated sides of arena; move to safe zone |
| Rear Interceptors | Cleave | Cleaves behind the boss; stay in front or to sides |
| Chemical Missile | AoE | Drops fire puddles; avoid getting knocked into them |
| Electric Slide | Stack | Stack marker that knocks players back; stay still for predictable knockback |
| Guided Missile | AoE | Marked players must kite missiles until they explode |
Notes: Watch the visual indicators for Side Cannons and Rear Interceptors to find safe zones. During Guided Missile, keep moving to prevent the missiles from catching you.
Arch-Lambda
| Mechanic | Type | Description |
|---|---|---|
| Wheel | Tankbuster | High damage on tank; use cooldowns |
| Atomic Flame | Raidwide | Group-wide AoE; healers prepare |
| Auto-mobile Assault Cannon | Cleave | Series of dashes followed by Wave Cannon; position behind boss after final dash |
| Wave Cannon | Cleave | Cleaves entire room except directly behind boss |
| Auto-mobile Sniper Cannon | Spread | Players marked with numbered dots matching arena positions; spread to avoid hitting each other |
Notes: The key to Wave Cannon is tracking the boss’s dashes and ending up behind it. For Sniper Cannon, note your number and position away from that side of the arena.
Stigma-4
| Mechanic | Type | Description |
|---|---|---|
| Atomic Ray | Raidwide | Inflicts uncleansable bleed; use HoTs to sustain party |
| AI Takeover | Adds | Spawns Omega Frame and Hybrid Dragon adds; kill before self-destruct |
| Transformation (Circle) | AoE | Boss transforms into circle shape; indicates donut AoE |
| Transformation (Spiral) | AoE | Boss transforms into spiral shape; indicates point-blank AoE |
| Mindjack | AoE | Inflicts Forced March pushing players inside or outside; position based on transformation shape |
Notes: Watch the boss’s transformation to determine if it’s a donut (get close) or point-blank (get away). Mindjack’s Forced March direction must be combined with transformation knowledge.