The Skydeep Cenote

Dawntrail Dungeon Lv95

The third dungeon of Dawntrail, located in the depths of Yak T’el. A cenotaph for children lost to the dream of blessed siblings, now the path to the golden city.

Feather Ray

MechanicTypeDescription
ImmersionRaidwideParty-wide magic damage
Troublesome TailAoEInflicts debuff that makes players mimic the boss’s next ability; turn away from allies
Worrisome WaveCleaveFrontal conal AoE; can be mimicked by players
Hydro RingAoEDonut AoE from boss that transforms arena into donut shape; stay in center
Blowing BubblesAoEBubble streams move outward from center; dodge between them
Bubble BombAoESpawns bubbles that explode in AoEs
Rolling CurrentKnockbackKnocks back bubbles on the arena
Trouble BubblesSpreadCombines Troublesome Tail with Blowing Bubbles; each player fires bubble streams while boss fires four; spread out

Notes: The Nuisance debuff from Troublesome Tail makes you mirror the boss’s attack. During Worrisome Wave, face away from allies so your mirrored cone doesn’t hit them.

Firearms

MechanicTypeDescription
Dynamic DominanceRaidwideParty-wide magic damage that creates dangerous zone around arena edge
PummelTankbusterPhysical tank buster
Mirror ManeuverAoESpawns mirrors and orbs; mirrors reflect line AoEs, orbs explode in huge AoEs if hit by lasers
Thunderlight BurstAoEBoss jumps to edge and shoots line AoE toward a mirror; bounces to create large circular AoE
Ancient ArtilleryAoEExpanding AoEs that hit squares in a line
Emergent ArtillerySpreadDelayed marked AoEs on all players

Notes: Watch the mirrors during Thunderlight Burst—the laser bounces off them to create additional AoE zones. Avoid the orbs as they cause massive explosions if hit.

Maulskull

MechanicTypeDescription
AshlayerRaidwideParty-wide magic damage
Wrought FireTankbusterMagical tank buster that hits in an AoE; other players stay away
Colossal ImpactKnockbackKnockback from back half of room with marked AoEs or stack marker, then the opposite
StonecarverCleaveBoss’s fists light up twice, then cleave the marked half of arena in that order; slight knockback if hit
Ringing BlowsKnockbackKnockback from front of arena followed by Stonecarver
Deep ThunderStackTower requiring party stack; deals multiple hits of damage
MaulworkAoELarge circle AoEs on arena, then large line AoEs toward indicators
SkullcrushKnockbackKnockback from front with marked AoE; get knocked back diagonally, then spread

Notes: For Stonecarver, watch which of Maulskull’s fists glow first and second—this indicates the order of half-room cleaves. Use knockback immunity or position carefully during Colossal Impact.