Origenics
The fifth dungeon of Dawntrail, a mysterious facility in Heritage Found. Players must fight through to pursue the resilient son.
Herpekaris
| Mechanic | Type | Description |
|---|---|---|
| Strident Shriek | Raidwide | Party-wide magic damage |
| Convulsive Crush | Tankbuster | Physical tank buster; use cooldowns |
| Collective Agony | Stack | Line stack marker; group up behind marked player |
| Venomspill | Cleave | Boss punches left or right poison puddle; move to opposite side of raised hand |
| Writhing Riot | AoE | Three wide AoE cleaves in random order; stay in unmarked area for first two, move to first marked area before third |
| Poison Heart | Spread | Second Venomspill combined with spread markers; spread while avoiding poison |
Notes: Watch which hand Herpekaris raises during Venomspill to know which side is safe. During Writhing Riot, the key is staying in unmarked zones and moving to the first attack zone after it resolves.
Deceiver
| Mechanic | Type | Description |
|---|---|---|
| Electrowave | Raidwide | Party-wide magic damage |
| Bionic Thrash | AoE | Two square AoE areas where tentacles extend; safe zones are two diagonal sections of arena |
| Initialize Androids | Adds | Spawns adds with line AoEs; some are glitched and their AoEs are fake |
| Initialize Turrets | Adds | Spawns turrets with line AoEs; some glitch and their indicators are fake |
| Surge | Knockback | Boss jumps to front and knocks back in a line; use real turrets on sides to avoid being knocked off |
Notes: The key to this fight is identifying which androids/turrets are glitched—their attack indicators won’t actually deal damage. Use real turrets as barriers during Surge.
Ambrose the Undeparted
| Mechanic | Type | Description |
|---|---|---|
| Psychic Wave | Raidwide | Party-wide magic damage |
| Overwhelming Charge | Tankbuster | Cleaves in boss’s facing direction; tank position carefully |
| Extrasensory Field | AoE | Creates zones on the arena that pulse damage |
| Voltaic Slash | Cleave | Large frontal cleave; get behind boss |
| Rush | AoE | Boss dashes across arena leaving damage trail |
| Electrolance | AoE | Line AoEs that travel across the arena |
Notes: Ambrose moves around frequently—keep track of the boss’s position and facing direction to avoid Overwhelming Charge and Voltaic Slash cleaves.