Hullbreaker Isle
A tropical island with the remains of countless wrecked ships. Adventurers seek treasure while avoiding deadly creatures.
Sasquatch
A large ape that becomes enraged and must be calmed with food.
| Mechanic | Type | Description |
|---|---|---|
| Stool Pelt | AoE | Easy to avoid AoE attack |
| Rage Mode | Raidwide | Boss stands on two legs and roars, applying Vulnerability Up stacks |
| Banana Drop | Adds | Click tree to drop bananas - only after killing all adds |
| Charging Attack | AoE | At low HP, charges in a random direction |
Notes:
- When Sasquatch becomes enraged (stands on two legs), one player must click a tree
- Only drop bananas after all adds are defeated - adds will steal the bananas
- Bananas give Sasquatch a damage buff but stop the roar damage
- Tank should be ready for the charge attack at low HP
Sjoorm
A sea creature that fights from underground using water attacks.
| Mechanic | Type | Description |
|---|---|---|
| Splash Attacks | AoE | Targeted water projectiles applying damage over time |
| Whirlpool | Raidwide | Massive central whirlpool damage - use bubbles to survive |
| Bubble Safety | AoE | Enter bubbles before whirlpool - they stun but protect you |
| Upwell | Cleave | Straight line attack dealing heavy damage - easy to avoid |
Notes:
- Watch for the ground pulse warning before the whirlpool
- Enter bubbles before the whirlpool begins for protection
- Bubbles will stun you but prevent whirlpool damage
- Avoid Upwell line attacks
Kraken
The final boss fought across multiple platforms against tentacles.
| Mechanic | Type | Description |
|---|---|---|
| Tentacles & Arms | Adds | Defeat 10 total - tentacles have more HP than arms |
| Tornado | AoE | Green marker appears - targeted player must jump to empty platform |
| Ink | Raidwide | Damage over time that doesn’t refresh if already applied |
| Grab Attack | AoE | Boss grabs random player and sends them to tornado platform |
| Jetstream Debuff | Raidwide | Each platform jump reduces max HP and increases damage taken |
Notes:
- Focus on burning one tentacle at a time while staying grouped
- When you get the green tornado marker, use jetstream to jump to an empty platform
- Return after tornado detonates (about 10 seconds)
- Minimize platform jumps due to the stacking debuff
- Damage from tentacles increases when fewer people are on a platform