Hell's Lid
A volcanic island in the Ruby Sea where the auspice Genbu resides, guarding the sacred Reisen Temple from intruders.
Otake-maru
| Mechanic | Type | Description |
|---|---|---|
| 100-tonze Swing | Knockback | Point-blank AoE when boss raises arm - run out of melee range |
| 10-tonze Slash | Cleave | Frontal cone targeting random player - dodge the telegraph |
| Liquid Carapace | AoE | Boss chases a player while vomiting lava - keep moving away |
| Otake-maru’s Weapons | AoE | Boss leaps to reclaim weapons, causing AoE on each landing |
| Volcanic Debris | AoE | Random circular AoEs from falling boulders |
Notes:
- All attacks inflict stacking Vulnerability Up debuffs
- When boss raises its arm, run out of melee range immediately
- The targeted player during Liquid Carapace must constantly move away
- After reclaiming both weapons, boss does a point-blank AoE
Kamaitachi
| Mechanic | Type | Description |
|---|---|---|
| Whipping Whittret | Cleave | No cast bar high damage frontal - keep boss facing away |
| ’The wind begins to howl!’ | AoE | Donut AoE - safe at max or melee range |
| The Patient Blade | AoE | 180-degree area AoE - stay close to move out quickly |
| ’The wind shifts!’ | AoE | Column AoE bisecting arena - stand to either side |
| Tsumuji-kaze | Adds | Adds spawn with circular AoEs - tank picks up, DPS burns |
| Tornado Dash | AoE | Tornadoes tether and boss dashes along lines - stay far away |
| Reaper’s Gale | AoE | Proximity AoE when boss lands on final tornado |
Notes:
- Pay attention to text prompts on screen for donut vs column AoE
- The tornado dash is wider than it looks - stay very far away from orange tethers
- Run away from the remaining tornado for proximity damage reduction
Genbu
| Mechanic | Type | Description |
|---|---|---|
| Caduceus | Tankbuster | No cast bar, heavy tank damage - healers watch closely |
| Hell of Water | AoE | Cross-shaped AoE centered on boss |
| Hell of Waste | Spread | Orange marker on player, then circular AoE - spread out |
| Sinister Tide | AoE | Blue ball follows arrow tiles - observe path and move |
| Hell of Waves | Knockback | Raid-wide knockback |
| Chelonian Gate | Adds | Boss summons shield - destroy before Duty Gauge fills or wipe |
Notes:
- During Sinister Tide, watch the arrows on the floor to predict ball path
- The blue ball follows arrows until it hits a wall
- During Chelonian Gate, destroy the Gate add before the Duty Gauge reaches 100%
- Failing to break the shield results in a party wipe