Halatali
A training facility in Eastern Thanalan used to breed and train battle creatures. The beasts have grown out of control and must be subdued.
Firemane
A fiery horse creature near a central fire pit.
| Mechanic | Type | Description |
|---|---|---|
| Fire | AoE | Interruptible cast - use Interject or Head Graze |
| Damantus/Noxius Adds | Adds | Adds drift toward the fire pit and explode for raidwide damage |
Notes:
- Noxius adds deal approximately 3x more damage than Damantus when they explode
- Either kill adds before they reach the pit, or burn the boss quickly
- Fire cast can be interrupted with crowd control abilities
Thunderclap Guivre
A drake that fights in an arena with a central electrified pond.
| Mechanic | Type | Description |
|---|---|---|
| Cone AoE | Cleave | Frontal cone attack - keep boss facing away |
| Arena Electrocution | Raidwide | At 80% and 40%, boss becomes invulnerable and electrifies the floor |
| Lightning Sprites | Adds | Spawn during invulnerable phases - kill to end the phase |
Notes:
- Tank the boss on the ramp at the arena edge to avoid electrocution damage entirely
- Kill Lightning Sprites quickly to end the invulnerable phases
Tangata
The final boss, a large creature that uses fire-based attacks.
| Mechanic | Type | Description |
|---|---|---|
| Double Smash | Cleave | Heavy frontal cone attack |
| Firewater | AoE | Circular fire AoE puddles on the ground |
| Fire Shield Phase | Adds | Boss surrounds itself with fire and becomes immune, spawning adds |
| Knockback | Knockback | Pushes players away from the boss |
Notes:
- Kill Damantus, Noxius, and Fire Sprite adds to break the boss’s immunity
- Keep the boss centered to give DPS time to kill adds
- Tank should face boss away from party due to Double Smash