The Dusk Vigil

Heavensward Dungeon Lv51 iLvl 100

The first dungeon of Heavensward, set in an abandoned fortress in Coerthas Western Highlands.

Towering Oliphant

MechanicTypeDescription
RearAoEPoint-blank AoE around the boss - move away
Prehistoric TrumpetRaidwideParty-wide damage requiring healing
Wooly InspirationCleaveLarge frontal cone with pull effect
Rock of AgesAoEStuns a random player and follows with unavoidable AoEs
Tusk ButtKnockbackLaunches a player into the air

Notes: The boss will stun players and follow up with AoEs - healers need to heal through these attacks.

Ser Yuhelmeric

MechanicTypeDescription
Brain DrainAddsParty-wide damage that revives Frozen Knights around the arena

Notes:

  • When adds spawn, group them together for efficient AoE damage
  • Later phases feature multiple Brain Drain casts in succession
  • Focus on burning down the adds quickly to reduce incoming damage

Opinicus

MechanicTypeDescription
Rubble MechanicAoEUses rubble around the arena for mechanics - stay aware of rubble positions
Whirling GaolAoECreates wind zones that damage players
Alpine DraftKnockbackKnocks players back - position carefully near rubble for cover

Notes:

  • Similar to Garuda’s pillar mechanic from earlier content
  • Track the closest pile of rubble to your position throughout the fight
  • Use rubble for cover when indicated