The Drowned City of Skalla
An ancient Ala Mhigan city drowned beneath Loch Seld, now home to voidsent and the cursed spirit of a former advisor to the king.
Kelpie
| Mechanic | Type | Description |
|---|---|---|
| Torpedo | Tankbuster | Moderate tank damage |
| Rising Seas | Raidwide | Raid-wide AoE dealing moderate damage |
| Hydro Pull | Knockback | Boss leaps to one side then pulls players toward it - run opposite |
| Hydro Push | Knockback | Boss leaps to one side then knocks players back - stack in front |
| Bloody Puddle | Spread | Two players get orange markers and drop circular AoE puddles |
Notes:
- Arena edges apply Water Resist Down debuffs - avoid them during attacks
- For Hydro Pull, run to the opposite side of the arena
- For Hydro Push, stack in front of the boss to be knocked across safely
- Players marked with Bloody Puddle are tethered to water orbs that follow them
The Old One
| Mechanic | Type | Description |
|---|---|---|
| Mystic Light | Cleave | Large frontal cone AoE targeting one player |
| Mystic Flame | Spread | Two players targeted with large circular AoEs - spread out |
| Subservient | Adds | Spawns multiple adds that must be killed before Self-destruct |
| Order to Self-destruct | Raidwide | If adds aren’t killed in time, heavy raid-wide damage |
| Shifting Light | AoE | Players transform into spriggans with one move to instantly kill adds |
Notes:
- Kill Subservient adds quickly before Order to Self-destruct completes
- When transformed by Shifting Light, use your single ability to kill adds
- Prioritize add management over boss damage during these phases
Hrodric Poisontongue
| Mechanic | Type | Description |
|---|---|---|
| Rusting Claw | Tankbuster | Heavy tankbuster requiring cooldowns |
| Right Arm Raise | Cleave | Unmarked high-damage cone in front - avoid boss’s front |
| Crouch + Look Behind | Cleave | Unmarked high-damage cone behind - avoid boss’s rear |
| The Spin | AoE | Proximity attack - move away from boss to reduce damage |
| Ring of Chaos | AoE | Marked player gets large donut AoE - move close to boss |
| Circle of Chaos | Spread | Circle markers follow players - spread apart |
| Eye of the Fire | Gaze | Gaze attack - turn away from boss |
Notes:
- Watch the boss’s animations for unmarked cone attacks
- Right arm raised = front cone, crouching + looking behind = rear cone
- For Ring of Chaos, marked player should move close to boss so others can attack safely