Cutter's Cry

A Realm Reborn Dungeon Lv38

A canyon in Central Thanalan that serves as an ant colony. Named after a fallen Ul’dahn soldier whose cries echo through the caverns.

Myrmidon Princess

The queen of the ant colony who summons waves of soldiers.

MechanicTypeDescription
Mandible BiteCleaveFrontal cone AoE
SilenceAoEApplies silence debuff - removable with Esuna
HasteAoEBuffs herself or her summons with increased speed
Myrmidon MarshalAddsPriority target - grants boss Rehabilitation (HP regen)
Myrmidon GuardAddsSecond priority after Marshal
Myrmidon SoldiersAddsLowest priority adds

Notes:

  • Kill order: Marshal → Guard → Soldiers
  • The Marshal gives the Princess a healing buff - kill it first
  • High burst damage helps end the fight before adds overwhelm the party
  • The longer the fight goes, the harder it becomes

Giant Tunnel Worm

A massive sandworm that burrows through the arena.

MechanicTypeDescription
SludgeAoEApplies poison DoT (~200 damage per tick) - cleanse with Esuna
TunnelAoEBoss burrows and creates sand trail - run away from the trail direction
SandstormAoELarge AoE (1500+ damage) at end of tunnel - avoid the path

Notes:

  • When the worm burrows, watch the sand trail direction and run the opposite way
  • Esuna the Sludge poison if possible to reduce healer strain
  • The tunnel pattern repeats 2-3 times during the fight
  • Players with high latency may struggle with the tunnel mechanic

Chimera

The final boss, a three-headed beast with voice-based attacks.

MechanicTypeDescription
Ram’s VoiceAoEClose-range AoE - melee must run out when blue text appears
Dragon’s VoiceAoELong-range AoE - ranged must run into melee range when violet text appears
CacophonyAoEOrb attack that explodes on target, inflicting paralysis
Head AttacksCleaveFrontal cone attacks from the different heads

Notes:

  • Watch for text color: Blue = Ram’s Voice (run out), Violet = Dragon’s Voice (run in)
  • Melee DPS should be ready to run out for Ram’s Voice
  • Ranged DPS must run into melee range for Dragon’s Voice to avoid damage
  • Tank should dodge frontal cone attacks from the heads