Amaurot
A recreation of the ancient Amaurotine capital during its final days. Players witness the fall of the original civilization as they fight through the apocalyptic cityscape against manifestations of the Final Days.
The First Beast
| Mechanic | Type | Description |
|---|---|---|
| Venomous Breath | Cleave | Frontal cone AoE; tanks face boss away from party |
| Earthquake | AoE | Close-range circle around boss; move away |
| Meteor Rain | Spread | Three players targeted with large AoE markers; spread to corners, meteors needed later |
| The Falling Sky | AoE | Large AoE markers to avoid |
| The Final Sky | AoE | Party-wide damage; hide behind meteors, then avoid square AoE on far side |
| The Burning Sky | Spread | All players targeted with AoE markers; spread apart |
Notes: Do not destroy the meteors from Meteor Rain—they’re needed to shield the party during The Final Sky.
Terminus Bellwether
| Mechanic | Type | Description |
|---|---|---|
| Shrill Shriek | Adds | Summons enemies that tether to random players; kill tethered enemies first |
| Burst | Raidwide | Wipe mechanic if cast completes; DPS must burn boss before it finishes |
Notes: This is a DPS check boss. Focus all damage on the boss while handling adds—if Burst finishes casting, it’s a wipe.
Therion
| Mechanic | Type | Description |
|---|---|---|
| Shadow Wreck | Raidwide | Unavoidable damage; also covers area behind boss in fire—never stand there |
| Apokalypsis | AoE | Massive line AoE across arena; move to side outcroppings to avoid |
| Deathly Ray | AoE | Multiple line AoEs across the platform |
| Therion Charge | AoE | Boss charges across platform |
Notes: The platform shrinks as the fight progresses, destroying safe outcroppings. DPS quickly to end the fight before running out of safe space.