Amaurot

Shadowbringers Dungeon Lv80 iLvl 410

A recreation of the ancient Amaurotine capital during its final days. Players witness the fall of the original civilization as they fight through the apocalyptic cityscape against manifestations of the Final Days.

The First Beast

MechanicTypeDescription
Venomous BreathCleaveFrontal cone AoE; tanks face boss away from party
EarthquakeAoEClose-range circle around boss; move away
Meteor RainSpreadThree players targeted with large AoE markers; spread to corners, meteors needed later
The Falling SkyAoELarge AoE markers to avoid
The Final SkyAoEParty-wide damage; hide behind meteors, then avoid square AoE on far side
The Burning SkySpreadAll players targeted with AoE markers; spread apart

Notes: Do not destroy the meteors from Meteor Rain—they’re needed to shield the party during The Final Sky.

Terminus Bellwether

MechanicTypeDescription
Shrill ShriekAddsSummons enemies that tether to random players; kill tethered enemies first
BurstRaidwideWipe mechanic if cast completes; DPS must burn boss before it finishes

Notes: This is a DPS check boss. Focus all damage on the boss while handling adds—if Burst finishes casting, it’s a wipe.

Therion

MechanicTypeDescription
Shadow WreckRaidwideUnavoidable damage; also covers area behind boss in fire—never stand there
ApokalypsisAoEMassive line AoE across arena; move to side outcroppings to avoid
Deathly RayAoEMultiple line AoEs across the platform
Therion ChargeAoEBoss charges across platform

Notes: The platform shrinks as the fight progresses, destroying safe outcroppings. DPS quickly to end the fight before running out of safe space.